Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 12556367216984467941 316 kitiara the Conjurer (level 6, 0/32 HPs) Began as a Tengu Conjurer on July 23, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:35:33 (2452 turns). kitiara the Conjurer (Tengu Conjurer) Turns: 2452, Time: 00:35:34 Health: 0/32 AC: 2 Str: 7 XL: 6 Next: 44% Magic: 6/13 EV: 15 Int: 21 God: Gold: 188 SH: 0 Dex: 12 Spells: 9/13 levels left rFire . . . a - +0 halberd rCold . . . (shield currently unavailable) rNeg . . . e - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -13), flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 188 gold pieces. Inventory: Hand Weapons a - a +0 halberd (weapon) b - a +0 sling t - a +0 whip x - a +0 trident Missiles o - 4 javelins (quivered) Armour e - a +0 robe (worn) j - a +3 ring mail w - an orb of light Scrolls d - a scroll of immolation {unknown} h - a scroll of fear {unknown} l - a scroll of magic mapping {unknown} m - a scroll of enchant armour {unknown} n - 3 scrolls of identify {unknown} p - 3 scrolls of teleportation {unknown} q - 2 scrolls of fog {unknown} r - 2 scrolls of poison {unknown} u - a scroll of summoning {unknown} Potions c - 2 potions of attraction {unknown} f - 2 potions of heal wounds g - a potion of haste {unknown} i - a potion of cancellation {unknown} k - 2 potions of brilliance {unknown} s - 2 potions of curing {unknown} v - a potion of invisibility {unknown} Skills: - Level 3.0 Dodging - Level 2.0 Stealth * Level 4.2 Spellcasting * Level 7.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Necrotise Necr 16% 1d4 12% 1 c - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 7% 3 Beastly Appendage Tmut 8% N/A 12% 1 Wereblood Tmut 4% N/A 19% 2 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Spider Form Tmut/Pois 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Agony Necr 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The water moccasin is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is heavily wounded. The searing ray hits the water moccasin! The water moccasin is almost dead. The water moccasin completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, chance to affect: 48%) The water moccasin resists with some effort. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin misses you. You puncture the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel extremely sick. Your Spellcasting skill increases to level 4! You have reached level 6! * * * LOW HITPOINT WARNING * * * You feel very sick. You see here a water moccasin corpse. Found a scale mail and 20 gold pieces. You die... ### .... ..... $.....############ [......@†........∩ $.....####.###### ..... #.# .... #.# ### #.# #.# #.# ##.## ##...## There were no monsters in sight! Vanquished Creatures A water moccasin (Sewer) An iguana (D:4) 3 gnolls (D:4) 5 adders 8 worms 5 dart slugs An orc (D:3) 7 ball pythons 5 endoplasms 3 giant cockroaches 11 goblins 7 hobgoblins 5 quokkas 6 bats 6 frilled lizards 5 kobolds 9 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kitiara the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 533 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 766 | D:2 | Reached skill level 6 in Conjurations 870 | D:2 | Found a faded altar of an unknown god. 1199 | D:3 | Learned a level 1 spell: Necrotise 1202 | D:3 | Learned a level 2 spell: Searing Ray 1424 | D:3 | wp1 walls with scrolls, etc 1548 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/9 1583 | D:3 | Noticed a phantom 1944 | D:4 | Noticed an ogre 2075 | D:4 | Found a glowing silver altar of Zin. 2122 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2122 | D:4 | Reached XP level 5. HP: 22/28 MP: 4/10 2148 | D:4 | Reached skill level 7 in Conjurations 2366 | D:4 | Found a glowing drain. 2373 | Sewer | Entered a sewer 2443 | Sewer | Noticed a water moccasin 2450 | Sewer | Killed a water moccasin 2451 | Sewer | Reached XP level 6. HP: 7/32 MP: 6/13 2452 | Sewer | Succumbed to a water moccasin's poison Illustrated notes ##.####### ##.# ##.# ##.### .....############ ##......†.†.....# ###.##########.###### #.# #...†.....# #.# #....@....# #.# #..#####..# #.# #..#?$?#..# # #r# #..#!!?#..# # #.# #..#$??#..# # #..#####..# # #.........# # #.........# # Turn 1424 on D:3: wp1 walls with scrolls, etc Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_petrified, st_stairs_14 D:3: minmay_chambers_of_threes, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, due_unseen_surprise, feat_on_display, feat_on_display D:4: layout_basic, zin_statuary, lightli_sewer_entry_pipes, uniq_edmund Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 7 | 7.8 Spellcasting | 3 4 | 4.2 Dodging | 3 | 3.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 28 | || 28 Kick | 11 | 10 || 21 Peck | 6 | 7 || 13 Trident | 1 | 29 || 30 Halberd | | 18 || 18 Fire: Sling | 15 | || 15 Throw: Javelin | 1 | || 1 Cast: Magic Dart | 54 | 19 || 73 Necrotise | 2 | 3 || 5 Searing Ray | | 11 || 11 Use: Potion | | 3 || 3 Armour: Robe | 7 | 12 || 19 Ring mail | 3 | || 3 Dodge: Dodged | 25 | 60 || 85