Dungeon Crawl Stone Soup version 0.32.0-18-gac60e26e73 (webtiles) character file. Game seed: 8137194181595126623 20 kkplay the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Sept 16, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (894 turns). kkplay the Conjurer (Draconian Conjurer) Turns: 894, Time: 00:02:39 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 58% Magic: 2/5 EV: 11 Int: 18 God: Gold: 36 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . e - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 sling e - a +0 mace (weapon) Missiles i - 3 javelins Scrolls f - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} h - a scroll of immolation {unknown} j - a scroll of fog {unknown} Potions a - 2 potions of magic b - 2 potions of might {unknown} d - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll attacks as it pursues you! The gnoll closely misses you. An adder comes into view. The adder hisses angrily. The adder closely misses you. The adder barely misses you. The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. The adder attacks as it pursues you! The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your tail-slap misses the adder. You feel very sick. The adder bites you but does no damage. x2; The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You completely miss the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The gnoll hits you from afar with a +0 spear. You die... #.....######...... ##....# ###.##. #....# .# .# #.#g.# # #.#..# #.#g.## #.#.gS# #.###S# #. #@# #.# #.. ##.. ##. .. .. .. You could see 3 gnolls and 2 adders. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Noticed a felid 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a human 6 | D:1 | Noticed a tengu 6 | D:1 | Noticed a demonspawn 8 | D:1 | Noticed a gargoyle 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed an armataur 12 | D:1 | Noticed a draconian 14 | D:1 | Noticed an octopode 16 | D:1 | Noticed a troll 16 | D:1 | Noticed a spriggan 18 | D:1 | Noticed a naga 18 | D:1 | Noticed an oni 20 | D:1 | Noticed a formicid 20 | D:1 | Noticed a barachi 22 | D:1 | Noticed a djinni 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed a dwarf 26 | D:1 | Noticed a vampire 26 | D:1 | Noticed a ghoul 28 | D:1 | Noticed an elf 391 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 894 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring, chequers_arboretum D:2: layout_rooms, minmay_pentomino_x2, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 5 Mace || 7 Cast: Magic Dart || 27 Armour: Skin || 22 Dodge: Dodged || 14