Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14630456399604555010 26 kkplay the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Sept 30, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (796 turns). kkplay the Conjurer (Draconian Conjurer) Turns: 796, Time: 00:01:27 Health: 0/20 AC: 8 Str: 9 XL: 2 Next: 89% Magic: 4/5 EV: 11 Int: 18 God: Gold: 40 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles h - 4 poisoned darts Armour g - a +1 helmet of intelligence Jewellery e - a +4 ring of protection (left hand) Scrolls b - a scroll of identify {unknown} d - 3 scrolls of blinking {unknown} f - a scroll of enchant armour {unknown} Potions a - a potion of magic i - a potion of curing {unknown} j - a potion of might {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. You tail-slap the adder, but do no damage. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You barely miss the adder. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. You feel sick. The adder bites you. You closely miss the adder. Your tail-slap misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. You feel sick. The adder bites you but does no damage. The adder closely misses you. You completely miss the adder. You feel sick. The adder barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. You die... #.##### #.# ...... #.# ..... #.# .... #.# ... #.# .. #.# .##+#.. ##.#####....... #.....@S....... #########.....# ....# .J.# ..# .# # You could see an adder. Vanquished Creatures An adder (D:2) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 796 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_hall Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Short sword || 72 Unarmed || 7 Tailslap || 4 Cast: Magic Dart || 15 Armour: Skin || 46 Dodge: Dodged || 50