Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13700679060227292015 23 kkplay the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 11, 2024. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:52 (913 turns). kkplay the Conjurer (Deep Elf Conjurer) Turns: 913, Time: 00:01:53 Health: -1/15 AC: 4 Str: 4 XL: 2 Next: 72% Magic: 8/8 EV: 5 Int: 22 God: Gold: 106 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . k - +0 leather armour rPois . j - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe j - a +1 hat (worn) k - a +0 leather armour (worn) Scrolls c - 3 scrolls of poison {unknown} e - 3 scrolls of blinking {unknown} g - a scroll of amnesia {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) Your magical contamination has completely faded away. HP restored. Magic restored. You see here a jackal corpse. You now have 106 gold pieces (gained 8). A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a ring mail. 3 gnolls and an endoplasm come into view. A gnoll is wielding a +0 flail and quivering 2 throwing nets. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. The gnoll throws a throwing net. The throwing net barely misses you. You see here a throwing net. Found a dagger. A shadow imp comes into view. Found a scroll labelled INTIXU CINU. The shadow imp moves out of view. A gnoll bouda and a gnoll come into view. The gnoll shouts! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! There is a shaft here. You see here a throwing net. You struggle against the net. You struggle against the net. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... # ###. #.# ..## #...# #..###.##.#. ##g..#.##.... .########.g@...#..J.. .........g#.##.J..... #..#......g..#5.... #..#.######...# .. #..#(# #g....[.. #..#.# #...#...# .###....# #g<....## ........# #...#### ####...g# ##.#. You could see a gnoll bouda (wandering), 4 gnolls, a shadow imp and an endoplasm. Vanquished Creatures 2 endoplasms 2 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:1) 3 ball pythons (D:1) 5 bats (D:1) 2 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 402 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 614 | D:1 | Learned a level 2 spell: Searing Ray 882 | D:2 | You fall into a shaft and drop 2 floors! 913 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, minivault_23, minmay_octomino_j4 D:2: layout_basic D:4: layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 4 Leather armour || 5 Dodge: Dodged || 6