Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17094508317827946363 1153 kkplay the Carver (level 8, 0/64 HPs) Began as a Merfolk Gladiator on Oct 23, 2024. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (10 damage) ... on level 6 of the Dungeon. The game lasted 00:07:48 (4076 turns). kkplay the Carver (Merfolk Gladiator) Turns: 4076, Time: 00:07:49 Health: 0/64 AC: 11 Str: 14 XL: 8 Next: 38% Magic: 8/8 EV: 13 Int: 8 God: Gold: 180 SH: 0 Dex: 23 Spells: 7/7 levels left rFire . . . a - +1 long sword rCold . . . (no shield) rNeg . . . j - +0 scale mail rPois . o - +2 hat rElec . n - +1 cloak rCorr . t - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + g - ring of see invisible HPRegen 0.30/turn e - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) c - a +2 short sword of draining u - a +0 falchion Missiles d - 4 throwing nets (quivered) Armour b - a +0 leather armour j - a +0 scale mail (worn) n - a +1 cloak (worn) o - a +2 hat (worn) t - a +0 pair of gloves (worn) w - a +0 chain mail Jewellery e - a +6 ring of dexterity (right hand) g - a ring of see invisible (left hand) h - a ring of protection from cold Scrolls i - a scroll of enchant weapon Potions f - a potion of degeneration k - a potion of mutation {unknown} m - a potion of haste {unknown} r - a potion of heal wounds s - a potion of invisibility {unknown} v - a potion of lignification {unknown} Skills: + Level 5.6 Fighting * Level 9.0 Long Blades - Level 2.0 Throwing + Level 7.4 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Portals: Abyss: D:5 Annotations: D:5 1 transporter, Gadrel's ghost, novice DgAr Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A hound comes into view. The hound barks! You closely miss the white imp. The gnoll hits you from afar with a +0 halberd. The white imp gestures at you. The puff of frost misses you. The puff of frost hits the gnoll! You hit the white imp. The white imp is lightly wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 heavy spear. The white imp misses you. You barely miss the white imp. The white imp is lightly wounded. The gnoll barely misses you. The white imp barely misses you. You slash the white imp! The white imp is almost dead. Your attacks no longer feel as feeble. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! The white imp closely misses you. Unknown command. You closely miss the white imp. The white imp is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 heavy spear! The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You closely miss the white imp. The white imp is almost dead. The gnoll misses you. The white imp gestures at you. The puff of frost hits you but does no damage. You slash the white imp! You kill the white imp! The gnoll is no longer moving quickly. The gnoll hits you from afar with a +0 heavy spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #..# #..# #..# #..# #..# . .## ####..########.... ...####.....##g.@h...... ............