Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17874484049856087000 50 kkplay the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 24, 2024. Slain by Terence ... wielding a +1 flail of venom (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1059 turns). kkplay the Conjurer (Deep Elf Conjurer) Turns: 1059, Time: 00:02:08 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 2/10 EV: 17 Int: 24 God: Gold: 86 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . i - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -18) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons g - a +0 short sword i - a +3 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 buckler Jewellery l - a +5 ring of evasion (left hand) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} j - 2 scrolls of poison {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} e - a potion of invisibility {unknown} k - a potion of attraction {unknown} Skills: + Level 3.2 Dodging + Level 3.2 Stealth + Level 3.7 Spellcasting * Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of venom and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python! You kill the ball python! Unknown command. l - a +5 ring of evasion (left hand) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of venom and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of venom and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of venom and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence misses you. You hit Terence. Terence is almost dead. Terence hits you with a +1 flail of venom! Ouch! That really hurt! You are lethally poisoned! You barely miss Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +1 flail of venom. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......##.##......)# . ..................# ##. ..................# #.. ......###.#.##.#### #.# ......# #.#.##.# #†# ..#..## #.#.##.# #########.#### ..#..# #.#..... #............. #. ...###..####.#######..... #.......@............#### ..[....@#.##.#######.# ............# #.# .###...#.##.# #.# #...#.##.# #.. #...#.#... #.# #...#..... #.# #...#..... .# ..... You could see Terence. Vanquished Creatures 2 adders A dart slug (D:1) 4 ball pythons A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) 2 frilled lizards (D:1) 3 goblins 5 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 825 | D:1 | Reached XP level 3. HP: 14/19 MP: 6/10 1045 | D:2 | Noticed Terence 1059 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, chequers_garden D:2: layout_loops_ring, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.2 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 57 Armour: Robe || 5 Dodge: Dodged || 5