Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 2606379542220343405 34 kkplay the Ducker (level 3, -7/28 HPs) Began as a Merfolk Gladiator on Oct 28, 2024. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1246 turns). kkplay the Ducker (Merfolk Gladiator) Turns: 1246, Time: 00:02:06 Health: -7/28 AC: 4 Str: 14 XL: 3 Next: 31% Magic: 3/3 EV: 12 Int: 7 God: Gold: 30 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . m - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: about to teleport A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 long sword h - a +0 short sword m - a +0 falchion (weapon) Missiles d - 3 throwing nets e - a javelin f - 2 atropa-tipped darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Magical Staves o - a staff of earth q - a staff of conjuration Jewellery r - an amulet of guardian spirit Scrolls g - a scroll of fear {unknown} j - a scroll of teleportation k - a scroll of identify {unknown} n - a scroll of amnesia {unknown} t - a scroll of blinking {unknown} Potions i - 2 potions of ambrosia {unknown} l - 4 potions of curing {unknown} p - 2 potions of brilliance {unknown} s - 2 potions of lignification {unknown} Skills: + Level 2.6 Fighting * Level 4.3 Long Blades - Level 2.0 Throwing + Level 4.4 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence is no longer blind. Terence barely misses you. You closely miss Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence misses you. You closely miss Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. A hobgoblin comes into view. The hobgoblin shouts! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You slash Terence! Terence is heavily wounded. Terence barely misses you. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled DUEKLA AZXELYWO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #. #. .. ###'####### ## #...(#..P#.. ###....#####.. .'........... #...g.........# ###..#####..### #.#.@#...#..#P# #P#@(#.P.#..#.# #P#..#P..#..#.# ###..#####..### #.............####### +.............'...... #....#####....###.### #....#..P#....# #.# ###+#######'### #.# You could see Terence and a hobgoblin. Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 2 quokkas 5 ball pythons (D:1) 6 bats 3 frilled lizards 2 goblins (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 253 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 505 | D:1 | Reached skill level 1 in Stealth 591 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1217 | D:2 | Noticed Terence 1246 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_corners D:2: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_1, aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2d, aquarium_pool_five, kennysheep_generic_room_15, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.3 Stealth | 1 | 1.3 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 4.4 Action || total ---------------------------++------- Melee: Long sword || 48 Falchion || 55 Throw: Dart || 4 Use: Scroll || 1 Stab: Sleeping || 2 Invisible || 1 Armour: Leather armour || 64 Dodge: Dodged || 81