Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10866044573842739099 27 kkplay the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Nov 4, 2024. Slain by a gnoll ... wielding a +0 flail of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (877 turns). kkplay the Conjurer (Deep Elf Conjurer) Turns: 877, Time: 00:01:11 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 5/8 EV: 11 Int: 22 God: Gold: 73 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . d - +3 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons d - a +3 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of fog {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} i - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History 2 gnolls come into view. A gnoll is wielding a +0 flail of holy wrath. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll moves out of view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of holy wrath (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail of holy wrath! Ouch! That really hurt! You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail of holy wrath! Ouch! That really hurt! You die... #.ß.# #...# ##.## #######.####### ##...##...##..†## #>.ß....ß.'..ß.<######### ##...##...##...##.g...... #######'#######gg# #.........@..# #............# #............# ########.##### #.# ... ..... #...... #....... You could see 3 gnolls. Vanquished Creatures 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 5 hobgoblins 2 quokkas 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 877 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, minmay_misc_feat_room D:2: layout_basic, basic_altar, serial_shops, shop, nicolae_shop_statue_plus, nicolae_diamond_shop, nicolae_shop_back_alley_shop, minmay_statues_item, grunt_ministairs_5 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Whip || 3 Cast: Magic Dart || 43 Armour: Robe || 5 Dodge: Dodged || 1