Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 1274164226444983992 53 kkplay the Magician (level 4, -7/32 HPs) Began as a Djinni Conjurer on Nov 12, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1078 turns). kkplay the Magician (Djinni Conjurer) Turns: 1078, Time: 00:02:16 Health: -7/32 AC: 2 Str: 6 XL: 4 Next: 10% Gold: 79 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} f - a scroll of revelation {unknown} g - a scroll of immolation {unknown} i - a scroll of fear {unknown} Potions c - a potion of enlightenment {unknown} d - 2 potions of curing {unknown} e - a potion of might {unknown} h - a potion of heal wounds {unknown} Skills: * Level 1.5 Fighting - Level 2.6 Dodging - Level 2.0 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Sandblast Erth 44% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (asleep, 100% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm misses you. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. i - a scroll labelled IWKAAG ZIAS An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. You hit the ogre but do no damage. The ogre barely misses you. You hit the ogre but do no damage. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club! You die... ## ### #.. ### #... #.. ..... #.# ..?...####### ##.# ...!........# #... ......#####.## #... .#...#####...# #.## ........@O...### #..#. ..#######......# ... #. . #.....(# #.#...# #......# #.#.[.# #.....## ###.. #.....# ### #.#.#†## ### # ..#######.#..... ... . #(........##..##.# #.. . You could see an ogre. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 ball pythons (D:2) 7 endoplasms 2 giant cockroaches (D:1) 6 goblins 2 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) A bat (D:1) 3 frilled lizards (D:1) 3 kobolds 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kkplay set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 59 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 94 | D:1 | Found a faded altar of an unknown god. 103 | D:1 | Found Qeffats's Book Emporium. 381 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 381 | D:1 | Learned a level 1 spell: Sandblast 692 | D:2 | Reached skill level 1 in Fighting 892 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1063 | D:2 | Noticed an ogre 1078 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, basic_ecumenical_altar, serial_shops, shop D:2: kennysheep_the_goblin_king, layout_loops_ring, roderic_roman_lattice, minmay_tetromino_l4 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.5 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 7 || 7 Cast: Magic Dart | 55 | || 55 Searing Ray | 9 | 4 || 13 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 4 | 8 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1078 | 1048 | 30 | 0 | 869 | 2 | 539.0 | Dungeon | 1078 | 1048 | 30 | 0 | 869 | 2 | 539.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts D:2: 430 daAuts