Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7668786386856723943 154 kkplay the Magician (level 5, -3/39 HPs) Began as a Djinni Conjurer on Feb 4, 2025. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:08 (2549 turns). kkplay the Magician (Djinni Conjurer) Turns: 2549, Time: 00:02:08 Health: -3/39 AC: 3 Str: 6 XL: 5 Next: 63% Gold: 75 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire + + . e - staff of alchemy rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-4 HP) @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 cloak (worn) Magical Staves e - a staff of alchemy (weapon) Scrolls b - 3 scrolls of teleportation {unknown} d - 4 scrolls of identify {unknown} f - a scroll of silence {unknown} j - a scroll of enchant armour {unknown} Potions c - 2 potions of might {unknown} g - a potion of enlightenment {unknown} h - 2 potions of berserk rage {unknown} i - 2 potions of lignification {unknown} Skills: + Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 19% 3d10 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Scorch Fire 50% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash Grinder. Grinder is lightly wounded. Grinder's fire resistance burns away. The kobold throws a stone. The stone hits you. Grinder gestures at you. You struggle to resist. The kobold throws a stone. The stone closely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - Grinder Aim: a kobold, wielding a +0 whip and quivering stones (74% to hit) The searing ray misses Grinder. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Grinder is no longer more vulnerable to fire. The searing ray hits Grinder. Grinder is moderately wounded. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you! You writhe in agony. The searing ray misses Grinder. You finish channelling your searing ray. Grinder closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Grinder. Grinder is heavily wounded. Grinder's fire resistance burns away. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.#####.#.....# #.###'### ## #.#...... .. #.#...... #. #.#...... .#####. #.###'### .)..... .. #.## #...#################..## +...)..5@...............# #)..###################.. +...' #.. #..K #.# #... #(# ...# #.# .... #.# ..... #.. ### You could see Grinder (combustible). Vanquished Creatures Crazy Yiuf (D:3) 4 gnolls 3 adders A ribbon worm (D:2) 3 dart slugs A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 10 goblins 5 hobgoblins 5 quokkas 4 ball pythons 3 frilled lizards 4 kobolds 2 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kkplay set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 157 | D:1 | Reached skill level 1 in Fighting 427 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 427 | D:1 | Learned a level 1 spell: Soul Splinter 626 | D:1 | Found a faded altar of an unknown god. 1258 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1906 | D:3 | Found Yherutse's Armour Shop. 2025 | D:3 | Found a runed translucent door. 2026 | D:3 | Noticed Crazy Yiuf 2034 | D:3 | Killed Crazy Yiuf 2035 | D:3 | Reached XP level 5. HP: 16/38 MP: 0/0 2035 | D:3 | Learned a level 2 spell: Scorch 2536 | D:3 | Noticed Grinder 2547 | D:3 | Paralysed by Grinder for 5 turns 2549 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_cross, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, patterned_corridor D:3: layout_basic, mainiacjoe_overflow_cross_hatched, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 35 || 98 Searing Ray | | 4 || 4 Scorch | | 2 || 2 Armour: Robe | 4 | 13 || 17 Dodge: Dodged | 2 | 6 || 8