Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10394732561746400696 75 kkplay the Apothecary (level 4, -1/24 HPs) Began as a Deep Elf Alchemist on Feb 17, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:53 (1899 turns). kkplay the Apothecary (Deep Elf Alchemist) Turns: 1899, Time: 00:02:54 Health: -1/24 AC: 2 Str: 5 XL: 4 Next: 11% Magic: 9/11 EV: 11 Int: 22 God: Gold: 116 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 tower shield Jewellery l - a ring of see invisible Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} i - 3 scrolls of fog {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} f - a potion of invisibility {unknown} j - a potion of mutation {unknown} k - a potion of experience {unknown} m - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 2.1 Conjurations + Level 1.7 Air Magic * Level 4.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 72% 1d7 3% 1 b - Mercury Vapours Alch/Air 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 16% N/A 12% 3 Olgreb's Toxic Radiance Alch 23% N/A 19% 4 Sticky Flame Fire/Alch 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to weaken: 100%) Fumes of mercury billow around the orc wizard! The orc wizard is poisoned. The orc wizard looks weaker. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. You see here a +0 buckler. You are too injured to fight recklessly! Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc wizard Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (77% to hit) The sting hits the orc wizard. The orc wizard looks even sicker. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. You resist with some effort. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to move! The orc wizard is no longer weakened. You bump into the rock wall. The orc wizard casts a spell at you. You resist with some effort. The orc priest begins to cast a cantrip, but forgets the words! The orc wizard gestures at you while chanting. You are more confused. You bump into the rock wall. The orc priest looks braver for a moment. You bump into the rock wall. Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #### ...# ...# ...### .....######### .............. ..<#.#...###. ...#.#.#.# ###### .....#.#.# #.#..@.# ######.#.# #.#(##.# #.....#.###.#..#o# #.###........<.#.# #.........###o# ...##.............# ................### ....~~##......[$# ..~##≈~###...{### You could see an orc priest and an orc wizard (very poisoned). Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 3 dart slugs An orc (D:3) 5 endoplasms 2 giant cockroaches 5 goblins 6 hobgoblins 3 quokkas A ball python (D:2) A bat (D:1) 3 frilled lizards A kobold (D:2) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 245 | D:1 | Reached skill level 1 in Air Magic 432 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 436 | D:1 | Learned a level 2 spell: Mercury Vapours 1008 | D:2 | Reached skill level 4 in Alchemy 1437 | D:2 | Reached XP level 4. HP: 20/24 MP: 3/11 1899 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_corners D:3: layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, minivault_4, chequers_serial_rivers_small_b, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 1 | 1.7 Alchemy | 4 | 4.3 Conjurations | 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Sting | 71 | 9 || 80 Mercury Vapours | | 2 || 2 Armour: Robe | 13 | 2 || 15 Dodge: Dodged | 14 | 1 || 15