Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10480094879551844398 45 kkplay the Magician (level 3, 0/25 HPs) Began as a Djinni Air Elementalist on Mar 11, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1032 turns). kkplay the Magician (Djinni Air Elementalist) Turns: 1032, Time: 00:01:48 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 90% Gold: 36 EV: 5 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 buckler e - a +0 leather armour Jewellery k - a +6 ring of dexterity Scrolls i - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} l - a scroll of fog {unknown} Potions b - a potion of haste {unknown} d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} h - a potion of mutation {unknown} m - 2 potions of enlightenment {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 1.1 Shields * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 3-5/arc 4% 2 c - Swiftness Air 17% N/A 10% 3 d - Airstrike Air 8% 2d(2-18) 30% 4 e - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! You hear a shout! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You miscast Shock. Nothing appears to happen. The zap misses the gnoll. The zap misses the gnoll. A gnoll comes into view. It is wielding a +0 whip. You miscast Shock. Nothing appears to happen. The gnoll shouts! The zap misses the gnoll. A gnoll comes into view. It is wielding a +0 halberd. The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll! The gnoll is heavily wounded. The gnoll shouts! The gnoll hits you with a +0 whip! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd (75% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The air fills with toxic fumes! As you read the scroll labelled TOAKIZ ZYKHLAA, it crumbles to dust. It was a scroll of poison. The gnoll hits you with a +0 whip. You die... #...# #...# #...# #...# #...# #§..# #§§§#######g§g #§§§§§@g§g§§§§ #####§§§#######§§§ #..§§§..# #.####### ###.### ##.....# #.....#.#.# #.###>..#.# #.###.# You could see 4 gnolls. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 8 ball pythons 5 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 4 hobgoblins A quokka (D:1) A bat (D:1) 2 frilled lizards 3 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | kkplay set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 132 | D:1 | Reached XP level 3. HP: 6/25 MP: 0/0 132 | D:1 | Learned a level 1 spell: Summon Small Mammal 789 | D:2 | Reached skill level 1 in Shields 1032 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 | 1.1 Dodging | | 2.2 Stealth | | 1.6 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Shock || 65 Use: Scroll || 1 Armour: Robe || 7 Dodge: Dodged || 3