Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 155422005241362406 128 kkplay the Magician (level 5, 0/37 HPs) Began as a Djinni Air Elementalist on Mar 11, 2025. Slain by an adder (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:43 (2713 turns). kkplay the Magician (Djinni Air Elementalist) Turns: 2713, Time: 00:01:44 Health: 0/37 AC: 2 Str: 7 XL: 5 Next: 34% Gold: 160 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands j - a wand of paralysis (4) Scrolls b - 2 scrolls of revelation {unknown} f - a scroll of fear {unknown} g - a scroll of enchant armour {unknown} i - a scroll of enchant weapon {unknown} k - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions c - 2 potions of heal wounds {unknown} d - a potion of degeneration {unknown} e - a potion of resistance {unknown} h - 2 potions of curing {unknown} m - a potion of mutation {unknown} Skills: + Level 1.4 Fighting - Level 2.2 Dodging - Level 1.6 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 1% 1 b - Static Discharge Conj/Air 40% 3-5/arc 3% 2 c - Swiftness Air 20% N/A 6% 3 d - Airstrike Air 10% 2d(2-18) 21% 4 e - Soul Splinter Necr 80% N/A 1% 1 f - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shake off some of the fire as you move. The liquid fire burns you! The adder closely misses you. The adder bites you. You shake off the liquid fire. The adder attacks as it pursues you! The adder barely misses you. The bombardier beetle attacks as it pursues you! The bombardier beetle closely misses you. The adder barely misses you. The adder bites you. The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. There is a stone staircase leading up here. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder misses you. The searing ray hits the bombardier beetle! You kill the bombardier beetle! * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder misses you. The searing ray hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ##+## ##...## ##.....## ##.......## #.........# +.........+ #..†S.....# ##..@....## ##.....## ##...## ##+## You could see an adder. Vanquished Creatures A bombardier beetle (D:4) 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 orcs (D:3) 5 endoplasms 3 goblins 7 hobgoblins 6 jackals 3 quokkas 5 ball pythons 3 bats (D:1) 2 frilled lizards 9 kobolds 9 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | kkplay set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 363 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 363 | D:1 | Learned a level 1 spell: Soul Splinter 710 | D:1 | Found a faded altar of an unknown god. 1107 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1724 | D:3 | Found Lime's Weapon Boutique. 2004 | D:3 | Reached skill level 1 in Fighting 2192 | D:3 | Reached XP level 5. HP: 31/37 MP: 0/0 2192 | D:3 | Learned a level 2 spell: Searing Ray 2713 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_basic, ebering_ecumenical_altar_sacrificial, corexii_item_surrounded_by_moat D:2: layout_basic D:3: layout_basic, serial_shops, shop D:4: layout_loops_corners, minmay_vboxes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Fighting | 1 | 1.4 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 65 | 70 || 135 Searing Ray | | 2 || 2 Armour: Robe | 5 | 26 || 31 Dodge: Dodged | 5 | 33 || 38