Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7269088203653021569 4191 kkplay the Thaumaturge (level 10, -42/77 HPs) Began as a Djinni Conjurer on Mar 13, 2025. Was a Believer of Makhleb. Killed by an exploding fulminant prism (46 damage) ... created by the player character ... on level 10 of the Dungeon. The game lasted 00:12:42 (7371 turns). kkplay the Thaumaturge (Djinni Conjurer) Turns: 7371, Time: 00:12:43 Health: -42/77 AC: 4 Str: 6 XL: 10 Next: 54% Gold: 532 EV: 14 Int: 30 God: Makhleb [**....] SH: 0 Dex: 15 rFire + . . m - +6 short sword of Inconvenience {flame, rElec Int+2 Dex-2} rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ H - +0 helmet {Int+3} rElec + (no cloak) rCorr . G - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ F - +6 ring of dexterity HPRegen 0.32/turn u - ring of ice %: infuse magic (-43 HP) @: marked, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were on level 10 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 532 gold pieces. Inventory: Hand Weapons m - the +6 short sword of Inconvenience (weapon) {flame, rElec Int+2 Dex-2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Missiles x - 4 poisoned darts D - a curare-tipped dart E - 3 datura-tipped darts Armour a - a +0 robe (worn) y - an orb of light G - a +0 pair of gloves (worn) H - a +0 helmet of intelligence (worn) Jewellery i - a ring of ice o - a ring of positive energy t - a ring of wizardry u - a ring of ice (right hand) F - a +6 ring of dexterity (left hand) I - a +6 ring of dexterity Wands l - a wand of paralysis (14) Scrolls b - 4 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} g - 5 scrolls of immolation {unknown} h - 2 scrolls of fear {unknown} j - a scroll of summoning {unknown} k - 4 scrolls of blinking {unknown} n - 4 scrolls of revelation {unknown} p - 2 scrolls of amnesia {unknown} q - 2 scrolls of noise {unknown} s - 3 scrolls of enchant weapon {unknown} B - 2 scrolls of teleportation Potions c - 3 potions of heal wounds {unknown} d - a potion of cancellation {unknown} f - 2 potions of haste {unknown} r - 3 potions of lignification {unknown} v - 2 potions of enlightenment {unknown} w - a potion of resistance {unknown} z - a potion of might {unknown} A - a potion of curing {unknown} C - a potion of ambrosia {unknown} J - a potion of berserk rage {unknown} Skills: * Level 8.6 Fighting + Level 6.7 Dodging - Level 1.5 Stealth * Level 8.8 Spellcasting * Level 8.8 Conjurations * Level 8.8 Hexes * Level 8.8 Summonings * Level 8.8 Necromancy * Level 8.8 Translocations * Level 8.8 Fire Magic * Level 8.8 Ice Magic * Level 8.8 Air Magic * Level 8.8 Earth Magic * Level 8.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Apportation Tloc 100% N/A 1% 1 f - Mercury Vapours Alch/Air 100% N/A 1% 2 g - Inner Flame Hex/Fire 61% N/A 1% 3 h - Passage of Golubria Tloc 61% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism crackles loudly. The yak snorts and paws the ground. Your fulminant prism explodes! The blast of energy engulfs Harold!! Harold is severely wounded. The blast of energy engulfs the yak!! You kill the yak! Makhleb accepts your kill. You feel better. The blast of energy engulfs the yak!! You kill the yak! Makhleb accepts your kill. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Harold throws a throwing net. The throwing net hits you. You become entangled in the net! You struggle against the net. Harold fires a harpoon shot at you. The harpoon shot hits you! * * * LOW HITPOINT WARNING * * * You are yanked forward by the harpoon shot. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passage of Golubria (dangerous; 1% risk of failure) Press: ? - help, Dir - move target * * * LOW HITPOINT WARNING * * * Harold hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs Harold!! You kill Harold! Makhleb accepts your kill. Harold falls down, and clutches his wounds. "But I was going to get a horse ranch..." The blast of energy engulfs you!!! Ouch! That really hurt! You die... ............# #..........# #..........# #..........# #..........# #..........# #..........# #)....(....# #+# #@†^.......# #.# # #.#######..# #.### #(# #..# #.... #^# #..###.<.. #.# +......... ##.# +......... #..#######......... #..........:.....## #................# There were no monsters in sight! Vanquished Creatures Harold (D:10) A kobold demonologist (D:5) A troll (D:10) Grinder (D:3) A wyvern (D:7) 2 wraiths 6 yaks (D:10) Menkaure (D:6) 3 sky beasts 2 orc warriors An ogre (D:5) A centaur (D:8) 3 phantoms 2 kobold brigands 2 bullfrogs A scorpion (D:5) 7 howler monkeys 6 hounds A bombardier beetle (D:5) 2 gnoll boudas (D:7) An orc priest (D:8) An iguana (D:5) Terence (D:2) 2 orc wizards (D:6) Robin (D:3) 7 gnolls (D:7) 10 adders 4 dart slugs 2 ribbon worms 12 orcs A bat (D:2) 5 endoplasms 3 giant cockroaches 12 goblins 7 hobgoblins 2 jackals (D:4) 15 kobolds 6 quokkas 7 ball pythons 2 frilled lizards 5 rats 151 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms 17 creatures vanquished. Grand Total: 168 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kkplay set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 251 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 251 | D:1 | Learned a level 1 spell: Apportation 457 | D:2 | Noticed Terence 465 | D:2 | Killed Terence 466 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 932 | D:2 | Identified the +6 short sword of Inconvenience {flame, | rElec Int+2 Dex-2} 1179 | D:3 | Noticed Robin 1189 | D:3 | Killed Robin 1193 | D:3 | Reached XP level 5. HP: 17/35 MP: 0/0 1193 | D:3 | Learned a level 2 spell: Mercury Vapours 1216 | D:3 | Reached skill level 5 in Spellcasting 1216 | D:3 | Reached skill level 5 in Conjurations 1216 | D:3 | Reached skill level 5 in Hexes 1216 | D:3 | Reached skill level 5 in Summonings 1216 | D:3 | Reached skill level 5 in Necromancy 1216 | D:3 | Reached skill level 5 in Translocations 1216 | D:3 | Reached skill level 5 in Fire Magic 1216 | D:3 | Reached skill level 5 in Ice Magic 1216 | D:3 | Reached skill level 5 in Air Magic 1216 | D:3 | Reached skill level 5 in Earth Magic 1216 | D:3 | Reached skill level 5 in Alchemy 1660 | D:3 | Noticed Grinder 1677 | D:3 | Killed Grinder 1678 | D:3 | Reached XP level 6. HP: 9/40 MP: 0/0 2765 | D:4 | Reached XP level 7. HP: 38/46 MP: 0/0 2765 | D:4 | Learned a level 3 spell: Inner Flame 2773 | D:4 | Reached skill level 1 in Fighting 2996 | D:5 | Entered Level 5 of the Dungeon 3013 | D:5 | Found a bloodstained altar of Trog. 3037 | D:5 | Reached XP level 8. HP: 14/56 MP: 0/0 3288 | D:5 | Found a staircase to the Ecumenical Temple. 3300 | Temple | Entered the Ecumenical Temple 3359 | Temple | Became a worshipper of Makhleb the Destroyer 3432 | D:5 | Noticed a kobold demonologist 3439 | D:5 | Noticed an ice devil 3440 | D:5 | Killed a kobold demonologist 4502 | D:6 | Reached skill level 5 in Fighting 4514 | D:6 | Noticed Menkaure 4518 | D:6 | Killed Menkaure 4519 | D:6 | Reached XP level 9. HP: 27/65 MP: 0/0 4519 | D:6 | Learned a level 4 spell: Passage of Golubria 5468 | D:7 | Reached skill level 5 in Dodging 5494 | D:7 | Reached * piety under Makhleb 5584 | D:7 | Found a glowing golden altar of the Shining One. 6987 | D:8 | Reached XP level 10. HP: 66/75 MP: 0/0 7158 | D:10 | Entered Level 10 of the Dungeon 7178 | D:10 | Reached ** piety under Makhleb 7352 | D:10 | Noticed Harold 7371 | D:10 | Killed Harold 7371 | D:10 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms, hangedman_decor_push D:2: layout_loops_cross, minmay_pentomino_o4, uniq_terence D:3: layout_rooms, uniq_robin, uniq_grinder D:4: layout_basic D:5: layout_loops_ring, mainiacjoe_overflow_catwalk, minmay_temple_entry_antechambers, chequers_arboretum, roderic_lattice_a, kennysheep_donut, nrook_loot_triangle D:6: layout_rooms, uniq_menkaure D:7: layout_basic, amcnicky_altar_gilded, skrybe_limestone_x D:8: layout_rooms, st_stairs_14, grunt_ministairs_2, nicolae_diode_quadrants D:9: layout_rooms D:10: layout_irregular_city, erik_lair_orcish_takeover, orc_0_dummy, serial_shops, shop, uniq_harold Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 6 7 8 | 8.8 Conjurations | 4 6 7 8 | 8.8 Hexes | 4 6 7 8 | 8.8 Summonings | 4 6 7 8 | 8.8 Necromancy | 4 6 7 8 | 8.8 Translocations | 4 6 7 8 | 8.8 Fire Magic | 4 6 7 8 | 8.8 Ice Magic | 4 6 7 8 | 8.8 Air Magic | 4 6 7 8 | 8.8 Earth Magic | 4 6 7 8 | 8.8 Alchemy | 4 6 7 8 | 8.8 Fighting | 3 5 7 8 | 8.6 Dodging | 3 4 5 6 | 6.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | | | 2 | || 2 Cast: Magic Dart | 34 | 98 | 156 | 9 || 297 Searing Ray | 4 | 3 | 3 | 6 || 16 Iskenderun's Myst | | 3 | 24 | 3 || 30 Fulminant Prism | | 2 | 10 | 5 || 17 Inner Flame | | | 10 | || 10 Passage of Golubr | | | 1 | 1 || 2 Use: Scroll | | | | 1 || 1 Armour: Robe | 3 | 9 | 21 | 20 || 53 Dodge: Dodged | 2 | 2 | 25 | 14 || 43