Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 662143751783421885 179 kkplay the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Mar 13, 2025. Slain by an orc priest ... wielding a +0 flail (1 damage) ... on level 4 of the Dungeon. The game lasted 00:02:42 (1015 turns). kkplay the Magician (Djinni Conjurer) Turns: 1015, Time: 00:02:43 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 90% Gold: 95 EV: 10 Int: 22 God: SH: 4 Dex: 11 rFire + + . (no weapon) rCold x . . b - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. You spent 28 gold pieces at shops. Inventory: Missiles g - 6 poisoned darts Armour a - a +0 robe (worn) b - a +0 buckler (worn) Scrolls d - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} Potions c - a potion of mutation e - a potion of attraction {unknown} f - a potion of haste {unknown} i - 2 potions of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.2 Shields * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Fulminant Prism Conj/Alch 12% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 26% 4 e - Sandblast Erth 50% 2d12 2% 1 f - Blink Tloc 50% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ufetubus barely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (almost dead, 100% to hit) The magic dart hits the ufetubus. You kill the ufetubus! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. An orc priest comes into view. It is wielding a +0 flail. The orc priest moves out of view. There is an open door here. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) An orc priest is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. An orc comes into view. It is wielding a +2 flail of venom. The searing ray hits the orc priest! The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 flail. You die... #.#.#..).).##.###.###.####.#.. .......#)#.##.# #...#.# #.#.# ..#.#..).#.##.# ###.#.# #.#.# .........#.##.#####.#.# #.#.# .........#.##.....#.#.# #.#.# #..#####.#.######.#.#.# #.#.# #...............o.#.#.# #...# ## .####.....o##.(#.# #.# #.....@+...#.# # #......##.##.# # #......'...# # #......##### . #......# # #...)..# ....o.### .ß..). ...ß.) You could see an orc priest and an orc (wandering). Vanquished Creatures An orc priest (D:4) 2 orc wizards (D:4) 3 gnolls (D:2) An adder (D:3) 2 ufetubi (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 5 orcs (D:4) A ball python (D:1) A bat (D:1) 4 endoplasms 3 giant cockroaches 7 goblins 2 hobgoblins (D:1) A quokka (D:3) 4 frilled lizards (D:1) 4 rats 44 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kkplay set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 238 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 238 | D:1 | Learned a level 1 spell: Sandblast 319 | D:1 | Reached skill level 1 in Shields 640 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 798 | D:3 | Found Soopeal's General Store. 807 | D:3 | Bought a scroll of identify for 28 gold pieces 929 | D:4 | Reached XP level 5. HP: 28/35 MP: 0/0 929 | D:4 | Learned a level 2 spell: Blink 1014 | D:4 | HP: 1/35 [orc priest/+0 flail (2)] 1015 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, minmay_pentomino_s2 D:2: layout_basic, minmay_misc_feat_rugged, grunt_ministairs_13, lexackson_kobold_supper D:3: layout_loops_ring, pdpol_wu_jian_five_deadly_venoms, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_surrounded_room, lemuel_doored_altar, serial_shops, nicolae_square_shop, shapermc_ecumenical_altar_totnotflames D:4: layout_basic, led_sif_book, nicolae_uskayaw_dance_hall Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Shields | 1 2 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 29 || 77 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 2 || 2 Use: Scroll | | 1 || 1 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 3 | 7 || 10 Block: Buckler | | 1 || 1