Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3527859525173900292 140 kkplay the Magician (level 5, -1/40 HPs) Began as a Djinni Conjurer on Mar 13, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:19 (2351 turns). kkplay the Magician (Djinni Conjurer) Turns: 2351, Time: 00:02:20 Health: -1/40 AC: 2 Str: 6 XL: 5 Next: 47% Gold: 148 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands i - a wand of roots (14) Scrolls b - 2 scrolls of vulnerability {unknown} c - 2 scrolls of noise {unknown} g - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} q - a scroll of enchant weapon {unknown} Potions d - a potion of enlightenment {unknown} e - 4 potions of heal wounds {unknown} f - a potion of degeneration {unknown} h - 3 potions of curing {unknown} k - 2 potions of might {unknown} l - 2 potions of cancellation {unknown} m - a potion of invisibility {unknown} n - a potion of resistance {unknown} o - a potion of berserk rage {unknown} p - a potion of brilliance {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Sting Conj/Alch 96% 1d9 1% 1 f - Call Imp Summ 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! The searing ray hits the orc. The orc is heavily wounded. Something hits you. The searing ray hits the orc. The orc is severely wounded. Something hits you. The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The orc closely misses you. Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Something hits you. You die... ## #.. #.# #.# ##.## ##...## . /####.....###.... .........@).).# ####..<.{##### ##...## ##.## #.# #.. ### There were no monsters in sight! Vanquished Creatures 4 gnolls (D:3) 3 adders 3 dart slugs 2 ribbon worms 3 orcs (D:4) 7 ball pythons 10 bats 3 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 3 quokkas 4 frilled lizards 2 kobolds 5 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kkplay set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 167 | D:1 | Reached skill level 1 in Fighting 558 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 558 | D:1 | Learned a level 1 spell: Sting 1119 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1561 | D:3 | Reached XP level 5. HP: 22/40 MP: 0/0 1561 | D:3 | Learned a level 2 spell: Call Imp 1950 | D:3 | Found a faded altar of an unknown god. 2350 | D:4 | HP: 1/40 [something/magic dart (9)] 2351 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_ring D:2: layout_basic, st_stairs_1, minmay_misc_feat_cross D:3: layout_basic, basic_ecumenical_altar, hangedman_decor_growths D:4: layout_loops_ring, kennysheep_mini_moat, grunt_dithmenos_smoke, gammafunk_temple_overflow_pools, ebering_ghost_reflecting_pool Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 67 || 131 Searing Ray | | 5 || 5 Armour: Robe | 1 | 15 || 16 Dodge: Dodged | | 10 || 10