Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 10249444944995626497 58 kkplay the Magician (level 4, -2/31 HPs) Began as a Djinni Fire Elementalist on Apr 3, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (2162 turns). kkplay the Magician (Djinni Fire Elementalist) Turns: 2162, Time: 00:01:35 Health: -2/31 AC: 2 Str: 7 XL: 4 Next: 21% Gold: 165 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence Scrolls b - a scroll of blinking {unknown} c - a scroll of silence {unknown} d - a scroll of amnesia {unknown} f - 3 scrolls of enchant armour {unknown} Potions g - a potion of attraction {unknown} h - a potion of magic {unknown} i - a potion of cancellation {unknown} j - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 26% 4 f - Soul Splinter Necr 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence. Terence is burned terribly! Terence is almost dead. Terence closely misses you. You are too injured to fight recklessly! Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Terence is no longer more vulnerable to fire. Terence barely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is moderately damaged. The sleepcap's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The foxfire hits Terence but does no damage. Terence is almost dead. The foxfire hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 club. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (almost dead, chance to affect: 57%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #....... . #....|. .. #.....#+### ... #.......... ....#.......... . ............. ....#.......... .......@f...... ....#.*@....... . #....>#.... ###.#.# K.. ....# . ###.# . . You could see a sleepcap (combustible), Terence (weak, ally target, soul-splintered), a kobold and a friendly soul wisp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins 3 jackals (D:2) A quokka (D:1) 3 ball pythons 7 bats 3 frilled lizards 4 goblins 4 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | kkplay set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1004 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1004 | D:2 | Learned a level 1 spell: Soul Splinter 2025 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2149 | D:3 | Noticed Terence 2162 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_loops_corners, nrook_uturn D:3: layout_basic, nicolae_gozag_zags_fifth_avenue, mainiacjoe_overflow_catwalk, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 113 | 9 || 122 Scorch | | 4 || 4 Soul Splinter | | 1 || 1 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 17 | 5 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2151 | 2075 | 76 | 0 | 1878 | 3 | 717.0 | Dungeon | 2151 | 2075 | 76 | 0 | 1878 | 3 | 717.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1145 daAuts D:1: 994 daAuts D:3: 11 daAuts