Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 13625342293675142242 1 kkplay the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Apr 22, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (23 turns). kkplay the Magician (Djinni Conjurer) Turns: 23, Time: 00:00:16 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. A goblin and an endoplasm come into view. The goblin shouts! Unknown command. The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. The magic dart hits the goblin. You kill the goblin! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You don't have enough health to cast this spell. You don't have enough health to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You hit the endoplasm but do no damage. The endoplasm is severely wounded. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You punch the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm hits you. You die... #. #. ## #.# .. #.# .# #.# .# ######.#####.### ..........@J...# # ####...####)#.# #. #.....# .# #.### ##...## .# .)...#####.## .. #.#.#.#.#.# ## #.#.#.#..# #.#.#.#+# #<#.#.. You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kkplay set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 23 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_corners, nrook_campfire, patterned_corridor Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 1 Cast: Magic Dart || 4 Armour: Robe || 3 Dodge: Dodged || 1