Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 13357376169875832723 1479 kkplay the Thaumaturge (level 9, -2/59 HPs) Began as a Djinni Conjurer on May 12, 2025. Was an Initiate of Gozag. Killed by divine providence ... invoked by Jeremiah (11 damage) ... on level 7 of the Dungeon. The game lasted 00:07:16 (4501 turns). kkplay the Thaumaturge (Djinni Conjurer) Turns: 4501, Time: 00:07:17 Health: -2/59 AC: 2 Str: 6 XL: 9 Next: 6% Gold: 351 EV: 12 Int: 23 God: Gozag SH: 0 Dex: 13 rFire + + + i - +8 flail "Duunoak" {venom, +Blink rF+ Will++} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ++... m - ring of protection from cold Stlth ++ w - ring of protection from cold HPRegen 0.29/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 449 gold pieces. You paid 98 gold pieces to Gozag. Inventory: Hand Weapons i - the +8 flail "Duunoak" (weapon) {venom, +Blink rF+ Will++} (You took it off a goblin on level 2 of the Dungeon) +Blink: It lets you blink. rF+: It protects you from fire. Will++: It greatly increases your willpower. Missiles u - 4 atropa-tipped darts x - a curare-tipped dart Armour a - a +0 robe (worn) Jewellery m - a ring of protection from cold (worn) w - a ring of protection from cold (worn) y - a ring of ice Wands d - a wand of polymorph (9) Scrolls e - a scroll of fear {unknown} g - 5 scrolls of identify {unknown} h - 4 scrolls of blinking {unknown} k - a scroll of enchant armour {unknown} l - a scroll of noise {unknown} r - a scroll of revelation s - 3 scrolls of teleportation {unknown} t - 3 scrolls of amnesia {unknown} Potions b - 3 potions of enlightenment {unknown} c - 5 potions of attraction {unknown} f - 3 potions of heal wounds {unknown} j - 2 potions of mutation {unknown} n - 2 potions of moonshine {unknown} o - a potion of lignification {unknown} p - a potion of ambrosia {unknown} q - a potion of haste {unknown} v - a potion of curing {unknown} z - 2 potions of resistance Skills: * Level 2.4 Fighting + Level 3.1 Dodging + Level 2.3 Stealth * Level 8.1 Spellcasting * Level 8.1 Conjurations * Level 8.1 Hexes * Level 8.1 Summonings * Level 8.1 Necromancy * Level 8.1 Translocations * Level 8.1 Forgecraft * Level 8.1 Fire Magic * Level 8.1 Ice Magic * Level 8.1 Air Magic * Level 8.1 Earth Magic * Level 8.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d52% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Blink Tloc 92% N/A 1% 2 g - Passwall Erth 46% N/A 1% 3 h - Eringya's Surprising Summ 46% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Qazlal Uskayaw Wu Jian Yredelemnul Zin The Shining One Shops: D:5 * Annotations: D:7 Jeremiah Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Jeremiah! Jeremiah is moderately wounded. Jeremiah hits you from afar with a +2 trident of draining. The searing ray hits the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah! Jeremiah is heavily wounded. Jeremiah hits you from afar with a +2 trident of draining! You are too injured to fight recklessly! You stop channelling your searing ray. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of guile (heavily wounded, 77% to hit) You focus your ray upon Jeremiah. The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah! Jeremiah is severely wounded. (Press . to maintain the ray.) The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah. Jeremiah is severely wounded. Jeremiah throws their arms up pleadingly. Something smites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the butterfly. The searing ray hits Jeremiah. Jeremiah is almost dead. * * * LOW HITPOINT WARNING * * * Jeremiah lets out a twisted cry. Something smites you! You die... Jeremiah wails, "I didn't mean to kill anyone! I'm not a murderer!" Your body crumbles into a pile of gold. ## .. ## .##) .. .... #. .#.# # #.#.#.# ####### # #. F..#@# #...<.# ..f#.##.##b###.....# .....z..##bb.......# #....)Fb###.....# ####.#### #.....# #.. ####### ###. .# # You could see Jeremiah. Vanquished Creatures Sigmund (D:2) 2 fire bats (D:6) An orc warrior (D:6) A black bear (D:4) A kobold brigand (D:6) A scorpion (D:6) 3 wights (D:7) A howler monkey (D:5) 2 bombardier beetles 3 hounds 2 jellies 2 orc priests (D:6) 2 iguanas A sleepcap (D:6) An orc wizard (D:3) 4 gnolls 4 adders A shadow imp (D:6) 2 ufetubi (D:4) 8 orcs 3 ribbon worms 4 endoplasms 2 giant cockroaches (D:3) 12 hobgoblins 6 jackals 2 quokkas 8 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 5 goblins 14 kobolds 4 rats (D:1) 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kkplay the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kkplay set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 280 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 280 | D:1 | Learned a level 1 spell: Foxfire 973 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1265 | D:2 | Noticed Sigmund 1273 | D:2 | Killed Sigmund 1274 | D:2 | Reached skill level 1 in Fighting 1274 | D:2 | Reached skill level 5 in Spellcasting 1274 | D:2 | Reached skill level 5 in Conjurations 1274 | D:2 | Reached skill level 5 in Hexes 1274 | D:2 | Reached skill level 5 in Summonings 1274 | D:2 | Reached skill level 5 in Necromancy 1274 | D:2 | Reached skill level 5 in Translocations 1274 | D:2 | Reached skill level 5 in Forgecraft 1274 | D:2 | Reached skill level 5 in Fire Magic 1274 | D:2 | Reached skill level 5 in Ice Magic 1274 | D:2 | Reached skill level 5 in Air Magic 1274 | D:2 | Reached skill level 5 in Earth Magic 1274 | D:2 | Reached skill level 5 in Alchemy 1274 | D:2 | Reached XP level 5. HP: 22/37 MP: 0/0 1274 | D:2 | Learned a level 2 spell: Blink 1274 | D:2 | Reached XP level 6. HP: 25/42 MP: 0/0 1485 | D:2 | Identified the +8 flail "Duunoak" {venom, +Blink rF+ | Will++} 2517 | D:4 | Reached XP level 7. HP: 34/47 MP: 0/0 2517 | D:4 | Learned a level 3 spell: Passwall 3253 | D:5 | Entered Level 5 of the Dungeon 3667 | D:5 | Found Zucisics's Fire Supplies. 3922 | D:6 | Found a staircase to the Ecumenical Temple. 3934 | Temple | Entered the Ecumenical Temple 3957 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3990 | D:6 | Reached XP level 8. HP: 39/54 MP: 0/0 4321 | D:6 | Found a transporter. 4334 | D:6 | Found a transporter. 4473 | D:7 | Noticed Jeremiah 4481 | D:7 | Reached XP level 9. HP: 36/59 MP: 0/0 4481 | D:7 | Learned a level 4 spell: Eringya's Surprising Crocodile 4501 | D:7 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, dreamdust_mushroom_princess, chequers_serial_rivers_room_b D:2: layout_basic, hangedman_glass_teeth, uniq_sigmund D:3: layout_loops_ring, nicolae_figureground_pulse D:4: layout_gridville, grunt_ministairs_13 D:5: layout_basic, nicolae_shop_fire_sale [nicolae_sub_dead_trees] D:6: gammafunk_cloud_chamber, layout_basic, overflow_temple_1_default, minmay_temple_entry_wispy D:7: layout_loops_cross, kennysheep_vampire_church, nicolae_overflow_hallway_of_the_gods, kennysheep_crisscross, nrook_mini_vaults, uniq_jeremiah Temple: nicolae_temple_great_sept Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 8 | 8.1 Conjurations | 4 5 6 8 | 8.1 Hexes | 4 5 6 8 | 8.1 Summonings | 4 5 6 8 | 8.1 Necromancy | 4 5 6 8 | 8.1 Translocations | 4 5 6 8 | 8.1 Forgecraft | 4 5 6 8 | 8.1 Fire Magic | 4 5 6 8 | 8.1 Ice Magic | 4 5 6 8 | 8.1 Air Magic | 4 5 6 8 | 8.1 Earth Magic | 4 5 6 8 | 8.1 Alchemy | 4 5 6 8 | 8.1 Fighting | 1 2 | 2.4 Stealth | 2 | 2.3 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | | | 2 || 2 Throw: Throwing net | | 1 | || 1 Cast: Magic Dart | 56 | 76 | 49 || 181 Searing Ray | 2 | 3 | 26 || 31 Iskenderun's Myst | | | 10 || 10 Fulminant Prism | | | 5 || 5 Use: Scroll | | | 1 || 1 Armour: Robe | 6 | 3 | 26 || 35 Dodge: Dodged | 4 | 3 | 26 || 33