Dungeon Crawl Stone Soup version 0.32-a0-616-g9348d4545b (webtiles) character file. Game seed: 4991657557785558061 4 klutch22 the Grave Robber (level 1, -2/13 HPs) Began as a Vampire Necromancer on Mar 5, 2024. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:18 (111 turns). klutch22 the Grave Robber (Vampire Necromancer) Turns: 111, Time: 00:03:19 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions d - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (heavily wounded, ally target, chance to affect: 86%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat skeleton misses the orc. Your bat skeleton hits the orc. x2 The orc barely misses your bat skeleton. You don't have enough magic to cast this spell. Magic courses through your body. Your bat skeleton barely misses the orc. Your bat skeleton hits the orc. The orc dies! An orc comes into view. It is wielding a +0 dagger. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (ally target, chance to affect: 86%) Okay, then. Your bat skeleton closely misses the orc. Your bat skeleton hits the orc. Your bat skeleton barely misses the orc. The orc hits your bat skeleton with a +0 hand axe! Your bat skeleton is destroyed! Things that are here: a +0 club; an orc corpse The orc hits you with a +0 hand axe. The orc wizard hits you with a +0 dagger. You hit the orc. The orc is moderately wounded. The orc wizard misses you. You hit the orc wizard but do no damage. The orc throws a boomerang. The boomerang hits you. The orc barely misses you. The orc wizard closely misses you. The orc barely misses you. x2 The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss the orc. The orc barely misses you. The orc hits you with a +0 hand axe. You die... #......# #......+ #......###### #..........<# #.......##### #?......# #....).)#### #....^.o...# #######.@o.# #.o..# #....# #....# #....# #...$. ####### You could see an orc wizard and 2 orcs. Vanquished Creatures A goblin (D:3) A bat (D:3) 2 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | klutch22 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:3 | Noticed an orc wizard 111 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_cross, serial_shops, shop, basic_ecumenical_altar D:2: layout_loops_corners, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_cross_1, co_window_paths_a, co_window_paths_c, co_window_of_opportunity_c, co_window_broadway_a, co_window_unsneaky_path_a, co_window_unsneaky_path_d, co_window_paths_e, co_window_4corner_b, uniq_terence D:3: layout_basic, marbit_many_paths Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Necrotise || 2 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 38 | 76 | 0 | 0 | 3 | 38.0 | Dungeon | 114 | 38 | 76 | 0 | 0 | 3 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 43 daAuts D:3: 35 daAuts D:1: 35 daAuts