Dungeon Crawl Stone Soup version 0.31-a0-142-g31f6795574 (webtiles) character file. Game seed: 14750222520310040206 28 knightboat the Vexing (level 3, -1/19 HPs) Began as a Vampire Enchanter on June 4, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (748 turns). knightboat the Vexing (Vampire Enchanter) Turns: 748, Time: 00:02:04 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/6 EV: 12 Int: 19 God: Gold: 40 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... e - amulet of magic regeneration Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.50/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) Scrolls d - a scroll of magic mapping {unknown} Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.6 Spellcasting + Level 5.2 Hexes + Level 0.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 22% N/A 5% 3 Tukima's Dance Hex 22% N/A 5% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aim: an adder (not susceptible) The adder is unaffected. The adder bites you. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. You hit the adder. The adder is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. You hit the adder. The adder is heavily wounded. The ball python closely misses you. The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! The adder bites you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You can now turn into a vampire bat when bloodless. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - adder Okay, then. Unknown command. You miss the adder. Your punch misses the adder. The adder is moderately wounded. The adder closely misses you. You closely miss the adder. Your bite misses the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you. You die... # #. #. ## ## ###)### .###. #.....## ##.#.###### #...†..###.........# # #<...S@...#..#.....##.. #.....#..###..........# #.$)...##..#..#†....#..# #.##.#.#.##.#.#.....# .# # #.##.# ###.###..##..# #. #. .............. # ## ##..###..####. ###.......# #. #. #....###.## #. You could see an adder. Vanquished Creatures A dart slug (D:2) 3 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds 2 ball pythons A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 82 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 96 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 191 | D:1 | Reached skill level 5 in Hexes 745 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 745 | D:2 | Reached XP level 3. HP: 3/19 MP: 3/6 748 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.2 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.6 Ice Magic | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 59 Bite || 3 Cast: Ensorcelled Hiber || 7 Ability: Exsanguinate || 1 Use: Scroll || 1 Stab: Sleeping || 10 Distracted || 1 Armour: Robe || 15 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 744 | 741 | 3 | 140 | 431 | 2 | 372.0 | Dungeon | 744 | 741 | 3 | 140 | 431 | 2 | 372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 586 daAuts D:2: 157 daAuts