Dungeon Crawl Stone Soup version 0.31-a0-175-g9f7f995f2b (webtiles) character file. Game seed: 3739386666057110462 0 knightboat the Insei (level 1, 17/17 HPs) Began as a Djinni Transmuter on June 18, 2023. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). knightboat the Insei (Djinni Transmuter) Turns: 1, Time: 00:00:07 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 3.0 Unarmed Combat + Level 2.2 Spellcasting + Level 2.2 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Transmutations + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Wereblood Tmut 7% N/A 14% 2 c - Spider Form Tmut/Pois 7% N/A 28% 3 d - Ice Form Ice/Tmut 7% N/A 67% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, knightboat the Djinni Transmuter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Beastly Appendage, Wereblood, Spider Form, Ice Form. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .... .... .... .... ..... ..... ...[. ..... .... .... ..# #.. #.#.# #@# #.#.# ..# #.. .... .... ..... ..... ..... ..... .... .... .... .... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | knightboat set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts