Dungeon Crawl Stone Soup version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 15153214329195194904 2 knightboat the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Sept 15, 2023. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (104 turns). knightboat the Vexing (Barachi Hexslinger) Turns: 104, Time: 00:00:24 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 2/2 EV: 12 Int: 13 God: Gold: 22 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging + Level 1.3 Spellcasting + Level 3.4 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Found a stone staircase leading down. No target in view! A kobold comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target, p - gnoll Boing! Your legs are too worn out to hop. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. You are ready to hop once more. You can't go down here! You climb upwards. There is a stone staircase leading down here. Hop to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - you Okay, then. Okay, then. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You die... ..... .>... .... . ...# .. ..# ... ..# ... #.# ####........ #.# ........##.###@# ........(....#g## ................# .............#..# ...?.........#..# .K...........#..## .................#### .........#...###....# ........#...####....# You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 104 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 9 Ability: Hop || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 12 | 78 | 2 | 60.0 | Dungeon | 120 | 120 | 0 | 12 | 78 | 2 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts D:2: 13 daAuts