Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 16798850541764533169 2 knightboat the Vexing (level 1, -2/11 HPs) Began as a Deep Elf Hexslinger on Sept 16, 2023. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (193 turns). knightboat the Vexing (Deep Elf Hexslinger) Turns: 193, Time: 00:00:23 Health: -2/11 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 5/5 EV: 12 Int: 17 God: Gold: 26 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - a scroll of enchant armour {unknown} Skills: - Level 0.7 Fighting - Level 2.6 Ranged Weapons - Level 2.4 Dodging + Level 1.7 Spellcasting + Level 4.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 21% 1 Passwall Tmut/Erth 0% N/A 30% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Stone Arrow Conj/Erth 2% 3d7 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Message History You now have 26 gold pieces (gained 17). b - 2 scrolls of poison (gained 1) You open the door. There is an open door here. Found a leather armour. Terence and an adder come into view. The adder hisses angrily. Terence shouts! An endoplasm comes into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits Terence but does no damage. Terence is moderately wounded. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. The adder closely misses you. Terence closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits Terence but does no damage. Terence is moderately wounded. The adder barely misses you. Terence misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder barely misses you. Terence completely misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... .# ### #.# ### ..# #.###.## #.# #.##...## ##. #.# #.#.....## .....##.###........##### #...J@S@......[........# #...###.#..........###.# . #.##........##...# #.###.##...###...# ..# #.###.## #...# ### #.# ### ##.## ##+## #.# ##...## #.# #########.....## #.# You could see Terence, an adder and an endoplasm. Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 92 | D:1 | You fall into a shaft and drop 1 floor! 186 | D:2 | Noticed Terence 193 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_tromino_v4_b D:2: layout_loops_corners, serial_shops, nicolae_shop_crystal, uniq_terence Action || total ---------------------------++------- Fire: Sling || 9 Dodge: Dodged || 8