Dungeon Crawl Stone Soup version 0.31-a0-795-g5eb97db20b (webtiles) character file. Game seed: 5204658004767467009 29 knightboat the Vexing (level 3, -1/20 HPs) Began as a Deep Elf Hexslinger on Sept 18, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:14 (493 turns). knightboat the Vexing (Deep Elf Hexslinger) Turns: 493, Time: 00:01:15 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 1% Magic: 7/9 EV: 13 Int: 17 God: Gold: 58 SH: 0 Dex: 19 Spells: 2/7 levels left rFire + . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -5), very slightly contaminated A: poison resistance, wild magic 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) h - a +0 buckler Jewellery f - a ring of protection from fire (left hand) Scrolls b - a scroll of poison d - 2 scrolls of teleportation {unknown} g - 3 scrolls of identify {unknown} Skills: - Level 0.7 Fighting - Level 2.6 Ranged Weapons - Level 2.4 Dodging + Level 2.7 Spellcasting + Level 4.5 Hexes + Level 2.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 46% N/A 7% 2 b - Sigil of Binding Hex 23% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 23% N/A 13% 3 Inner Flame Hex/Fire 17% N/A 21% 3 Cause Fear Hex 11% N/A 36% 4 Dimensional Bullseye Hex/Tloc 6% N/A 65% 4 Passage of Golubria Tloc 3% N/A 91% 4 Yara's Violent Unravell Hex/Tmut 6% 3d5 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your system is resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History You shoot a sling bullet. The sling bullet barely misses the rat. The endoplasm quivers. An adder comes into view. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet barely misses the rat. The rat barely misses you. A worm comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. You feel sick. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel resistant to poisons. You feel a hidden potential growing inside you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any potions. Cast which spell? (? or * to list) You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You die... ...>.....) .......... #...>....# #......... #.#...$..# #†#...# #Jgw..# #S##.## #@# .. #.# ## #.. #### You could see an adder, an endoplasm and a goblin. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 7 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 93 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/7 436 | D:1 | Reached XP level 3. HP: 20/20 MP: 9/9 444 | D:1 | Learned a level 2 spell: Jinxbite 448 | D:1 | Learned a level 3 spell: Sigil of Binding 491 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 491 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 491 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 492 | D:2 | HP: 1/20 [poisoned by an adder] 493 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, minmay_statues_item D:2: wad_crossroads, layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.7 Fire Magic | 2 | 2.0 Fighting | | 0.7 Ranged Weapons | | 2.6 Dodging | | 2.4 Hexes | | 4.5 Action || total ---------------------------++------- Fire: Sling || 70 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 511 | 476 | 35 | 0 | 331 | 2 | 255.5 | Dungeon | 511 | 476 | 35 | 0 | 331 | 2 | 255.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 500 daAuts D:2: 11 daAuts