Dungeon Crawl Stone Soup version 0.31-a0-833-gc15d34cb79 (webtiles) character file. Game seed: 11285612273209317545 39 knightboat the Vexing (level 3, -3/28 HPs) Began as a Gnoll Hexslinger on Sept 26, 2023. Killed from afar by Sigmund (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:26 (961 turns). knightboat the Vexing (Gnoll Hexslinger) Turns: 961, Time: 00:01:26 Health: -3/28 AC: 5 Str: 7 XL: 3 Next: 47% Magic: 5/7 EV: 13 Int: 14 God: Gold: 86 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . e - +1 helmet rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +1 helmet (worn) f - a +0 pair of gloves (worn) o - the +6 scale mail "Liegi" {Drain Regen+ Int+3 Dex+2} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Wands n - a wand of flame (9) Scrolls b - a scroll of poison d - a scroll of enchant armour {unknown} i - a scroll of noise {unknown} j - 2 scrolls of identify {unknown} l - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} p - a scroll of fog {unknown} Potions g - 2 potions of lignification {unknown} h - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} q - a potion of attraction {unknown} Skills: + Level 2.6 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 4.5 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 2.1 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 7% 3 Inner Flame Hex/Fire 12% N/A 14% 3 Shock Conj/Air 12% 1d3 17% 1 Cause Fear Hex 8% N/A 24% 4 Swiftness Air 3% N/A 45% 3 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Airstrike Air 1% 2d(1-17) 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (lightly wounded, chance to call a sprite on attack: 59%, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund zaps a wand. The puff of flame hits you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (lightly wounded, chance to call a sprite on attack: 59%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, heavily drained, chance to call a sprite on attack: 65%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund seems less drained. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (heavily wounded, chance to call a sprite on attack: 59%, 57% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (severely wounded, heavily drained, chance to call a sprite on attack: 65%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. A giggling sprite leaps out and smacks Sigmund with his own hand. Sigmund is almost dead. The jinxing sprites lose interest in you. Sigmund zaps a wand. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. #.#.# #.... #.#.# #.# #.... #.#.# #.# ########.##. #.#.# #.# #........##. #.#.# #.# #.########## #.#.# #.# #.# # #.#.# #@# #.# #########.#.# #.# #.# ............####@#####.# ...######..............######## ##..# ###.####............... .##.#######.# #######.######## ##..........# #.# ...########## #.# #.## #.########## #.# #........... ..# #..###.##### You could see Sigmund (very drained). Vanquished Creatures A worm (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:2) 4 goblins 4 hobgoblins A jackal (D:2) 4 ball pythons 3 bats 3 frilled lizards (D:2) 2 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 61 | D:1 | Found a faded altar of an unknown god. 116 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 133 | D:1 | Learned a level 2 spell: Jinxbite 486 | D:1 | Found Ziramon's Antique Armour Shoppe. 701 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 714 | D:2 | Identified the +6 scale mail "Liegi" {Drain Regen+ Int+3 | Dex+2} 833 | D:2 | Reached skill level 1 in Invocations 953 | D:2 | Noticed Sigmund 960 | D:2 | HP: 1/28 [Sigmund/+0 scythe (9)] 961 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_cross, serial_shops, shop, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, minmay_hexomino_u4, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 4.5 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Fire: Sling || 106 Cast: Jinxbite || 1 Armour: Robe || 23 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 979 | 934 | 45 | 0 | 723 | 2 | 489.5 | Dungeon | 979 | 934 | 45 | 0 | 723 | 2 | 489.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 592 daAuts D:2: 387 daAuts