Dungeon Sprint DCSS version 0.31-a0-841-g038b102fc3 (webtiles) character file. Game seed: 7198728708020086204 61 knightboat the Grappler (level 4, -4/38 HPs) Began as a Ghoul Monk on Sept 28, 2023. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:31 (194 turns). knightboat the Grappler (Ghoul Monk) Turns: 194, Time: 00:00:32 Health: -4/38 AC: 2 Str: 16 XL: 4 Next: 7% Magic: 3/3 EV: 12 Int: 5 God: Gold: 18 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no teleportation @: engulfed, inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls h - a scroll of blinking i - a scroll of immolation {unknown} k - 2 scrolls of torment {unknown} l - a scroll of fog {unknown} o - a scroll of poison {unknown} p - a scroll of identify {unknown} Potions b - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 3 potions of magic j - 2 potions of mutation {unknown} m - 3 potions of brilliance {unknown} n - 3 potions of enlightenment Skills: - Level 3.2 Fighting - Level 2.6 Dodging + Level 9.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Your Unarmed Combat skill increases to level 9! You have reached level 4! You see here a wolf corpse. As you open the door, it creaks loudly! Found 18 gold pieces and 2 fizzy purple potions. There is an open door here. You now have 11 gold pieces. j - a fizzy purple potion; k - 2 scrolls labelled XYFEOVVOMU l - a scroll labelled ACVOMU ZIMMOR; m - a smoky black potion n - a potion of enlightenment j - 2 fizzy purple potions (gained 1); o - a scroll labelled RUT VUNUEXIUN p - a scroll labelled NUOROG NAMPO; m - 3 smoky black potions (gained 2) n - 3 potions of enlightenment (gained 2) You now have 18 gold pieces (gained 7). There is an open door here. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. The water elemental moves out of view. You scratch the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. You scratch the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! The water elemental hits you! You scratch the water elemental. The water elemental is moderately damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You claw the water elemental! The water elemental is heavily damaged. The water elemental closely misses you. You claw the water elemental! The water elemental is almost destroyed. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣ ♣.# ..#..#.....♣ ♣♣.# #'####.....♣♣ ♣.@# .....#....~.♣♣♣♣E# .....#...~~♣♣.♣♣.# .....#†.~~~~.♣.♣.'.⌠.... ####'#..~≈≈~~~...#...### ....)#.~~≈~~~....#.⌠.# .....#.~≈~~~.....# ..# .....#.~~~.......# ### '#####...........# You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | knightboat the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 4 | D | Reached skill level 4 in Unarmed Combat 16 | D | Noticed Jessica 19 | D | Killed Jessica 20 | D | Reached skill level 7 in Unarmed Combat 20 | D | Reached XP level 2. HP: 26/26 MP: 1/1 20 | D | Reached XP level 3. HP: 31/31 MP: 2/2 50 | D | Reached skill level 8 in Unarmed Combat 119 | D | Reached skill level 9 in Unarmed Combat 119 | D | Reached XP level 4. HP: 24/38 MP: 3/3 185 | D | Noticed a water elemental 194 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 7 9 | 9.0 Fighting | | 3.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | 5 || 32 Armour: Robe | 9 | 4 || 13 Dodge: Dodged | 15 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 49 | 70 | 1 | 191.0 | Dungeon | 191 | 191 | 0 | 49 | 70 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 191 daAuts