Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 2757724485089928315 406 knightboat the Magician (level 6, 0/47 HPs) Began as a Mummy Cinder Acolyte on Nov 7, 2023. Was a High Priest of Ignis. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:17 (2850 turns). knightboat the Magician (Mummy Cinder Acolyte) Turns: 2850, Time: 00:03:17 Health: 0/47 AC: 6 Str: 19 XL: 6 Next: 56% Magic: 11/13 EV: 11 Int: 14 God: Ignis [*****.] Gold: 131 SH: 0 Dex: 7 Spells: 13/15 levels left rFire . . . e - +0 flail (protect) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: faith @: corroded, under a protective aura A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming e - a +0 flail of protection (weapon) Armour b - a +0 robe (worn) j - a +0 pair of boots (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of blinking {unknown} f - a scroll of acquirement {unknown} g - a scroll of revelation {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of fear {unknown} l - a scroll of poison {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of noise {unknown} Skills: + Level 3.3 Fighting - Level 2.4 Maces & Flails - Level 5.0 Spellcasting - Level 5.0 Fire Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 34% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 17% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 26% 2 Passwall Tmut/Erth 2% N/A 26% 2 Confusing Touch Hex 3% N/A 45% 3 Sigil of Binding Hex 3% N/A 45% 3 Swiftness Air 3% N/A 45% 3 Vampiric Draining Necr 5% 2d6 45% 3 Irradiate Conj/Tmut 1% 3d12 99% 5 Wereblood Tmut Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History There are monsters nearby! An orc wizard and a jelly come into view. Found a stone staircase leading down. The jackal barks! x3; The orc wizard shouts! The jelly quivers. An orc comes into view. It is wielding a +0 hand axe and wearing a +2 leather armour of poison resistance. The orc shouts! You hit the jelly. Your weapon exudes an aura of protection. The acid corrodes you! Your hands burn! The jelly is lightly wounded. You hear a shout! An orc comes into view. It is wielding a +0 falchion. The jelly hits you. You are splashed with acid. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly misses you. You are too injured to fight recklessly! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is lightly wounded. The jackal's fire resistance burns away. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! The jelly hits you but does no damage. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You punch the jelly. The jelly is severely wounded. The jelly hits you but does no damage. An orc comes into view. It is wielding a +0 flail. You completely miss the jelly. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #### #... ...############# #... o..oohJ@........ #... .#.##o##:###### +... .h #.#### #... ## #....# #... +....#########... #....#......##... ##+####....#......##... #..........#......##... #...##.....#......##... You could see a jelly, an orc wizard, 3 orcs and 2 jackals. Vanquished Creatures Sigmund (D:4) An ogre (D:3) A hound (D:4) 2 adders (D:3) 5 gnolls A worm (D:4) A dart slug (D:3) An orc (D:3) 7 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins 2 jackals (D:1) 2 quokkas 13 ball pythons 10 bats 3 frilled lizards 4 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Mummy Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 297 | D:1 | Reached XP level 2. HP: 15/24 MP: 5/5 609 | D:1 | Reached XP level 3. HP: 29/29 MP: 8/8 1045 | D:2 | Found a faded altar of an unknown god. 1435 | D:2 | Found Huhiost's Assorted Antiques. 1986 | D:3 | Learned a level 2 spell: Scorch 2015 | D:3 | Noticed an ogre 2030 | D:3 | Reached skill level 5 in Spellcasting 2030 | D:3 | Reached XP level 4. HP: 16/35 MP: 1/11 2030 | D:3 | Killed an ogre 2031 | D:3 | Reached XP level 5. HP: 9/41 MP: 1/12 2551 | D:4 | Noticed Sigmund 2559 | D:4 | Killed Sigmund 2560 | D:4 | Reached skill level 5 in Fire Magic 2560 | D:4 | Reached XP level 6. HP: 47/47 MP: 1/13 2690 | D:4 | Found a sacrificial altar of Ru. 2850 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_square_shop, ebering_ecumenical_altar_mist D:3: layout_rooms D:4: layout_basic, nicolae_ru_path_of_blood, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 5 | 5.0 Fire Magic | 3 5 | 5.0 Fighting | | 3.3 Maces & Flails | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 50 | || 50 Punch | 1 | 1 || 2 Flail | 109 | 13 || 122 Cast: Scorch | 4 | 24 || 28 Invoke: Fiery Armour | 2 | 1 || 3 Armour: Robe | 156 | 24 || 180 Dodge: Dodged | 145 | 12 || 157 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2897 | 2834 | 63 | 73 | 2254 | 4 | 724.2 | Dungeon | 2897 | 2834 | 63 | 73 | 2254 | 4 | 724.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:2: 857 daAuts D:3: 723 daAuts D:4: 344 daAuts