Dungeon Crawl Stone Soup version 0.31-a0-1570-g93c622d222 (webtiles) character file. Game seed: 14993865429201812080 287 knightboat the Magician (level 6, -15/39 (41) HPs) Began as a Demonspawn Alchemist on Jan 3, 2024. Shot with an arrow by a centaur (16 damage) ... on level 6 of the Dungeon. The game lasted 00:03:48 (2906 turns). knightboat the Magician (Demonspawn Alchemist) Turns: 2906, Time: 00:03:49 HP: -15/39 (41) AC: 4 Str: 6 (8) XL: 6 Next: 8% MP: 11/15 EV: 12 Int: 15 (17) God: Gold: 134 SH: 0 Dex: 19 (20) Spells: 14/17 levels left rFire . . . o - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . r - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lightly drained A: claws 1, demonic magic 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons o - a +0 shortbow (weapon) p - a +0 dagger of venom Armour a - a +0 robe (worn) r - a +1 helmet (worn) Jewellery m - a +6 ring of dexterity (left claw) Talismans j - a serpent talisman q - a storm talisman Scrolls e - 4 scrolls of immolation {unknown} f - a scroll of teleportation {unknown} g - 4 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - 2 potions of mutation {unknown} h - 4 potions of degeneration i - a potion of curing {unknown} k - a potion of might {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 b - Mercury Vapours Alch/Air 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Apportation Tloc 8% N/A 14% 1 Necrotise Necr 16% 1d4 14% 1 Summon Small Mammal Summ 16% N/A 14% 1 Searing Ray Conj 14% 2d5 14% 2 Jinxbite Hex 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Alistair's Intoxication Alch 8% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History The sting hits the centaur. The centaur is poisoned. The centaur is lightly wounded. Malevolent energies surge around you. The sting hits the centaur. The centaur looks even sicker. The centaur is moderately wounded. Malevolent energies surge around you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You shoot an arrow. The arrow hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 orcbow (heavily wounded, very poisoned, chance to weaken: 82%) Fumes of mercury billow around the centaur! The centaur looks even sicker. The centaur looks weaker. Malevolent energies surge around you. You are too injured to fight recklessly! Casting: Mercury Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (heavily wounded, very poisoned, weak, 83% to hit) The sting hits the centaur but does no damage. The centaur looks as sick as possible! The centaur is heavily wounded. Malevolent energies surge around you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The centaur shoots an arrow. The arrow hits you! You die... ...# #.#........# .#.# #.#####.######## ...###.# #......... .......# #......... ..###########.######. ..............# ..############# ..#.. ..# ############# #.#.# ..# #.....##..@.# #.#.# #######.....##.##.# #.#.# ......'.........#c# #.#.# #######.........#.# #.#.###### #.....###.#.# #.#.##...# #.....# .#.###'#'##...# #.....###.#.##.........# #########..†.#.#.##.........# #......#####.#.. #.........# You could see a centaur (extremely poisoned, weak). Vanquished Creatures A bullfrog (D:6) An orc priest (D:6) A sleepcap (D:6) An iguana (D:2) 2 orc wizards (D:6) 3 adders 2 dart slugs 2 orcs (D:6) 3 ball pythons 2 endoplasms (D:2) 8 giant cockroaches 6 goblins 4 hobgoblins 2 jackals (D:3) A quokka (D:2) 6 bats 4 frilled lizards 2 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 516 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 516 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 827 | D:1 | Reached skill level 3 in Spellcasting 1316 | D:2 | Reached XP level 3. HP: 14/24 MP: 0/8 1452 | D:2 | Reached skill level 4 in Spellcasting 1503 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 1627 | D:2 | Learned a level 2 spell: Mercury Vapours 1864 | D:2 | Found Ovonid's Antique Armour Emporium. 2352 | D:3 | You fall into a shaft and drop 3 floors! 2368 | D:6 | Noticed a bullfrog 2374 | D:6 | Killed a bullfrog 2375 | D:6 | Reached skill level 5 in Spellcasting 2375 | D:6 | Reached XP level 5. HP: 35/35 MP: 6/12 2662 | D:6 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 2662 | D:6 | Reached XP level 6. HP: 18/41 MP: 8/14 2841 | D:6 | Reached skill level 6 in Spellcasting 2905 | D:6 | HP: 1/39 [centaur/arrow (12)] 2906 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_corners, minmay_splitting_lines, roderic_roman_lattice, chequers_mini_garden, minmay_small_reverse_x D:2: layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business D:3: layout_basic, lemuel_doored_altar, mainiacjoe_overflow_alcove_3, minmay_misc_feat_diagonals D:6: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Alchemy | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | || 34 Shortbow | | 1 || 1 Fire: Shortbow | | 97 || 97 Cast: Sting | 41 | 18 || 59 Mercury Vapours | | 6 || 6 Use: Potion | | 1 || 1 Stab: Paralysed | 2 | || 2 Armour: Robe | 37 | 49 || 86 Dodge: Dodged | 36 | 47 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2943 | 2832 | 111 | 0 | 2402 | 4 | 735.8 | Dungeon | 2943 | 2832 | 111 | 0 | 2402 | 4 | 735.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1196 daAuts D:2: 1038 daAuts D:6: 565 daAuts D:3: 144 daAuts