Dungeon Crawl Stone Soup version 0.32-a0-33-g74fbe469d6 (webtiles) character file. Game seed: 4626447484597237861 249 knightboat the Magician (level 5, -2/28 (31) HPs) Began as a Vampire Ice Elementalist on Jan 21, 2024. Slain by a hell rat (4 damage) ... in a sewer. The game lasted 00:06:17 (2413 turns). knightboat the Magician (Vampire Ice Elementalist) Turns: 2413, Time: 00:06:18 HP: -2/28 (31) AC: 8 Str: 7 XL: 5 Next: 86% MP: 4/12 EV: 12 Int: 18 God: Gold: 44 SH: 0 Dex: 16 Spells: 4/14 levels left rFire . . . c - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.13/turn %: no passive effects @: ice-armoured, very slightly contaminated, healing quickly, drained A: alive, fangs 3, see invisible, vampiric 2, [frail 1] a: Exsanguinate You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 44 gold pieces. Inventory: Hand Weapons g - a +4 short sword m - a +4 dagger s - the +1 mace "Rimel" {freeze, ^Contam Fly rC+++ Will++} (You found it on level 3 of the Dungeon) rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Armour a - a +0 robe (worn) r - a +3 leather armour t - the +6 plate armour "Ijyorph" {Fly rF- Will+ Regen+} (You took it off a kobold on level 3 of the Dungeon) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Magical Staves c - a staff of alchemy (weapon) u - a staff of conjuration Scrolls d - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} f - 2 scrolls of enchant weapon {unknown} h - a scroll of brand weapon {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of revelation {unknown} l - 5 scrolls of identify {unknown} p - a scroll of fog {unknown} q - a scroll of vulnerability {unknown} Potions b - a potion of magic k - a potion of berserk rage {unknown} n - a potion of lignification {unknown} o - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting + Level 1.2 Summonings + Level 4.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 c - Ozocubu's Armour Ice 21% N/A 5% 3 d - Summon Ice Beast Ice/Summ 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 9% N/A 24% 3 Sigil of Binding Hex 4% N/A 36% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. The hell rat roars deafeningly! Found seven items. Found a gate leading back out of this place. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. A hell rat is nearby! Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You freeze the hell rat! The hell rat is heavily wounded. The hell rat bites you! You feel drained. The hell rat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded) You freeze the hell rat. The hell rat is severely wounded. The hell rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ###...### #~~~~~..# ##.~~†~.~## #..†###~~~# ##~†## ##~~## #~.~# ..#~.~# #.~##~.?##.~# #~~#~~~?!#~.# #~@r~~~!∩#∩∩# #..#~~~?!#~.# #..##~~(##~~# #~..# .~#~~.# ##†.## ##~.## #~~.###~..# ##~.~~..~## #~..~~~~# ###~~.### You could see a hell rat. Vanquished Creatures A black bear (D:2) Robin (D:2) 5 adders A river rat (Sewer) 4 dart slugs 2 ribbon worms (D:2) 8 bats 4 endoplasms 6 giant cockroaches 12 goblins 5 hobgoblins 5 quokkas 4 ball pythons 3 frilled lizards 10 kobolds 13 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knightboat the Vampire Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Found a faded altar of an unknown god. 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 357 | D:1 | Reached skill level 3 in Spellcasting 485 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 485 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/7 1063 | D:2 | Reached skill level 4 in Spellcasting 1234 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 1265 | D:2 | Noticed a black bear 1295 | D:2 | Killed a black bear 1296 | D:2 | Reached skill level 5 in Spellcasting 1296 | D:2 | Reached XP level 5. HP: 19/28 MP: 5/12 1388 | D:2 | Noticed Robin 1400 | D:2 | Learned a level 3 spell: Frozen Ramparts 1404 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1490 | D:2 | Killed Robin 2052 | D:2 | Learned a level 3 spell: Summon Ice Beast 2173 | D:3 | Identified the +6 plate armour "Ijyorph" {Fly rF- Will+ | Regen+} 2174 | D:3 | Identified the +1 mace "Rimel" {freeze, ^Contam Fly rC+++ | Will++} 2193 | D:3 | Found a glowing drain. 2211 | D:3 | Reached skill level 1 in Summonings 2217 | Sewer | Entered a sewer 2413 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, hellmonk_ecumenical_altar_run_dry, minmay_three_crescents D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, uniq_robin D:3: layout_rooms, gup_sewer_entry_glass Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 | 5.0 Summonings | 1 | 1.2 Dodging | | 2.1 Stealth | | 3.0 Ice Magic | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Staff | 68 | 11 || 79 Bite | 5 | || 5 Punch | | 1 || 1 Cast: Freeze | 61 | 41 || 102 Frozen Ramparts | | 4 || 4 Ozocubu's Armour | | 3 || 3 Summon Ice Beast | | 1 || 1 Ability: Exsanguinate | | 1 || 1 Revivify | | 1 || 1 Armour: Robe | 74 | 30 || 104 Dodge: Dodged | 78 | 47 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2435 | 2376 | 59 | 212 | 1546 | 4 | 608.8 | Dungeon | 2231 | 2172 | 59 | 92 | 1505 | 3 | 743.7 | Sewer | 203 | 203 | 0 | 120 | 41 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1237 daAuts D:1: 874 daAuts Sewer: 203 daAuts D:3: 120 daAuts