Seeded DCSS version 0.28-a0-1555-g9ae15a6949 (webtiles) character file. Game seed: 64 (custom seed) 8 knot the Chopper (level 2, 24/36 HPs) Began as a Demonspawn Berserker on Jan 19, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (499 turns). knot the Chopper (Demonspawn Berserker) Turns: 499, Time: 00:00:16 Health: 24/36 AC: 2 Str: 17 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: spiny 1 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of noise {unknown} Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 1.7 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You start resting. HP restored. You start waiting. Done waiting. 2 jackals come into view. The jackal barks! The jackal moves out of view. A jackal comes into view. There are monsters nearby! Found a fizzy red potion. The jackal barks! x2; You hear a shout! There are monsters nearby! You hit the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. You barely miss the jackal. You completely miss the jackal. The jackal closely misses you. The jackal misses you. The jackal bites you. A hobgoblin comes into view. You closely miss the jackal. The jackal is almost dead. You barely miss the jackal. You hit the jackal but do no damage. The jackal barely misses you. x2; The jackal bites you. The jackal bites you but does no damage. The jackal bites you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal bites you. The jackal barely misses you. x2; The jackal closely misses you. You barely miss the jackal. You punch the jackal. You kill the jackal! Trog accepts your kill. You slash the jackal! You kill the jackal! Trog accepts your kill. You hit the jackal. The jackal closely misses you. You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.............÷...... #.............÷...... #...#######...#####.. #...# #...# #...# #...# . #...# #...#####.! #...#######.......... #.................... #...<..>.....@h.##### #........####...# #...##...# #...# #...##...# #...# #.......... ..... #................g ##################. .# You could see a jackal and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 499 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 499 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 499 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 17 Punch || 1 Invok: Berserk || 3 Armor: Animal skin || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 523 | 523 | 0 | 465 | 23 | 1 | 523.0 | Dungeon | 523 | 523 | 0 | 465 | 23 | 1 | 523.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts