Seeded DCSS version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 145 (custom seed) 9 knot the Chopper (level 2, 24/24 HPs) Began as a Demonspawn Berserker on Jan 19, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (157 turns). knot the Chopper (Demonspawn Berserker) Turns: 157, Time: 00:00:16 Health: 24/24 AC: 2 Str: 17 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 3 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - 3 stones (quivered) Armour b - a +0 animal skin (worn) Jewellery d - a ring of protection from fire Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 1.7 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Your Axes skill increases to level 3! An endoplasm comes into view. The endoplasm quivers. There are monsters nearby! You hit the endoplasm. You kill the endoplasm! Trog accepts your kill. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Trog accepts your kill. No target in view! No target in view! d - a ring of protection from fire You see here a bat corpse. HP restored. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.# ..................# .#.# ..............[....# .#.# ...................# .................## ...........).....# #..............# #........†.....# ####..............# .........†@.......# ....####....#.##### ... #....#.# #....#.# +....... #.....## #.....# #...... ... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 157 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 157 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, hangedman_decor_riveting Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 20 Stab: Sleeping || 1 Armor: Animal skin || 6 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 102 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 102 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts