Seeded DCSS version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 24251 (custom seed) 9 knot the Chopper (level 2, 20/36 HPs) Began as a Demonspawn Berserker on Jan 20, 2022. Was a Follower of Trog. Quit the game on level 2 of the Dungeon. The game lasted 00:00:10 (84 turns). knot the Chopper (Demonspawn Berserker) Turns: 84, Time: 00:00:11 Health: 20/36 AC: 2 Str: 17 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 17 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: foul stench 1 a: Renounce Religion, Berserk You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of brand weapon {unknown} Skills: - Level 3.0 Fighting + Level 3.3 Axes - Level 1.7 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! There is an open door here. There is an escape hatch in the floor here. You open the door. Found a stone staircase leading down. No target in view! There is an open door here. You open the door. There is an open door here. d - a scroll labelled XOOSMANER You now have 17 gold pieces. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. An adder comes into view. The adder hisses angrily. An adder is nearby! An adder is nearby! Found a blue potion. You miss the adder. The adder barely misses you. The adder bites you. You miss the adder. A goblin comes into view. It is wielding a +0 club. The adder barely misses you. You hit the adder but do no damage. The adder misses you. The adder bites you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder bites you. You miss the adder. The adder closely misses you. You slash the adder! The adder is heavily wounded. The adder bites you but does no damage. You slash the adder! You kill the adder! Trog accepts your kill. Your Axes skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ####......... #........... #.#.......# #.#....##.# #.#.....#.## #...@.......# #.#.g..##.### #.....:.!... #.########### .... #.#.# #. # You could see a goblin. Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 69 | D:1 | You fall into a shaft and drop 1 floor! 84 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 84 | D:2 | Reached XP level 2. HP: 20/24 MP: 2/2 84 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic, kennysheep_nondescript, uniq_terence Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.3 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 6 Invok: Berserk || 1 Armor: Animal skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 70 | 2 | 41.5 | Dungeon | 83 | 83 | 0 | 0 | 70 | 2 | 41.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts D:2: 14 daAuts