Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2507475258986537375 0 komi the Chiller (level 1, 14/14 HPs) Began as a Hill Orc Wanderer on Aug 2, 2021. Got out of the dungeon alive. The game lasted 00:00:15 (1 turns). komi the Chiller (Hill Orc Wanderer) Turns: 1, Time: 00:00:16 Health: 14/14 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 1.7 Throwing + Level 2.4 Spellcasting + Level 1.0 Transmutations + Level 2.6 Ice Magic + Level 1.0 Air Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 24% 1 Pain Necr 4% 1d4 24% 1 Blink Tloc N/A N/A 36% 2 Call Imp Summ 1% N/A 36% 2 Slow Hex 1% N/A 36% 2 Mephitic Cloud Conj/Pois/Air 2% N/A 54% 3 Conjure Flame Conj/Fire 1% 6-21 58% 3 Vampiric Draining Necr 0% 2d6 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. You add the spells Vampiric Draining and Pain to your library. Welcome, komi the Hill Orc Wanderer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a potion of lignification; and the following spells available to memorise: Magic Dart, Pain, Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame, Vampiric Draining. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #@.# #.....# #........ ......... #........ ##......# #...... ##.... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | komi the Hill Orc Wanderer began the quest for the Orb. 0 | D:1 | komi set off with the following items: a +0 club, a +0 | robe, a potion of lignification; and the following spells | available to memorise: Magic Dart, Pain, Blink, Call Imp, | Slow, Mephitic Cloud, Conjure Flame, Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven