Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 3647111151464282065 4 komi the Conjurer (level 1, 4/13 HPs) Began as a Mummy Conjurer on Aug 15, 2021. Safely got out of the dungeon. The game lasted 00:00:31 (228 turns). komi the Conjurer (Mummy Conjurer) Turns: 228, Time: 00:00:32 Health: 4/13 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 1/4 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 10 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 3d4 7% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Your Spellcasting skill increases to level 3! An endoplasm comes into view. The endoplasm quivers. The jackal completely misses you. The jackal bites you. The jackal barely misses you. A jackal comes into view. The jackal bites you but does no damage. There is an open door here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The jackal bites you. You have escaped! .##..........÷..........#....#### .##.............................. .###.........h................... .# #......#......####.#.......... .###......##+###'##.#............ ..........#...#.J.#.............. .....##...#.>.#...#.............. .....##...#...#hhh#.#............ .....####.#.>.#.@.#.#............ .....# #.#...#...#.#.#...###.### .....# #.#.>.#...#.............. .....# #.#...#...#.############# ###### #.##+###+##.........#.... #.#..#....#.#######.#.#.# #...##.##...# #.#.#.# ###.##.###### #.#.... #....# #.###.# You could see an endoplasm and 3 jackals. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | komi the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 3 | D:1 | Found a faded altar of an unknown god. 228 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.3 Action || total -------------------------++------- Cast: Magic Dart || 11 Armor: Robe || 3 Dodge: Dodged || 6