Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 5627766586597052465 66 konetznij the Magician (level 4, -6/34 HPs) Began as a Djinni Conjurer on Sept 20, 2024. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:11:21 (1180 turns). konetznij the Magician (Djinni Conjurer) Turns: 1180, Time: 00:11:21 Health: -6/34 AC: 2 Str: 6 XL: 4 Next: 37% Gold: 57 EV: 16 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + h - +5 ring of evasion HPRegen 0.25/turn (no ring) %: infuse magic (-7 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 short sword Armour a - a +0 robe (worn) Jewellery h - a +5 ring of evasion (left hand) Scrolls d - 2 scrolls of identify g - a scroll of enchant armour Potions e - a potion of attraction {unknown} f - a potion of resistance {unknown} Skills: * Level 2.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Sting Conj/Alch 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund says, "Your kind have come here before. I understand now why. You desire death..." There is an open door here. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Something tries to affect you, but you resist. There is an open door here. There is a strange disturbance nearby! There is a strange disturbance nearby! You reach down and open the door. There is an open door here. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! Something barely misses you. You're too confused to cast spells. Something hits you! You die... ...{'......................†...># ....####'###.#.#'########.#.....# ...........#.#..........#.#.###.# ...........#.#..........#.#.# #.. ...........#.#..........#.#.###.# ..........{..#..........#.......# ...........###..........###.##..# ...........'............# #.##.## ...........###..@.......# #.##.# ....#+#....'...{........# #.##.# ....# #....###..........# #.##.# #### #....+............###.#..## ##...#####+#'####.......... ...................######.# ..#########........## #.# ... #........# #.# .. #..)...#)# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 ribbon worms (D:2) A bat (D:2) 7 endoplasms 3 giant cockroaches 2 goblins 2 hobgoblins (D:1) 9 kobolds 2 quokkas 3 ball pythons 2 frilled lizards 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | konetznij the Djinni Conjurer began the quest for the Orb. 0 | D:1 | konetznij set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 184 | D:1 | Reached skill level 1 in Fighting 242 | D:1 | Reached XP level 3. HP: 8/27 MP: 0/0 242 | D:1 | Learned a level 1 spell: Sting 522 | D:1 | Found Vaopy's Antique Armour Boutique. 881 | D:2 | Reached XP level 4. HP: 23/33 MP: 0/0 1124 | D:2 | Noticed Sigmund 1180 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, serial_shops, shop D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 12 || 78 Searing Ray | 5 | 1 || 6 Sting | 4 | 3 || 7 Iskenderun's Myst | | 1 || 1 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 7 | 6 || 13