Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 14779868928568408535 51 korrot the Magician (level 3, -2/19 HPs) Began as a Gargoyle Earth Elementalist on Nov 5, 2024. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:30 (1546 turns). korrot the Magician (Gargoyle Earth Elementalist) Turns: 1546, Time: 00:04:32 Health: -2/19 AC: 5 Str: 11 XL: 3 Next: 81% Magic: 5/8 EV: 11 Int: 17 God: Gold: 67 SH: 0 Dex: 10 Spells: 5/9 levels left rFire . . . c - +2 dagger (flame) rCold + . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +2 dagger of flaming (weapon) Missiles d - 12 stones Armour a - a +0 robe (worn) Magical Staves i - a staff of alchemy Jewellery j - a ring of protection from cold (left hand) Scrolls e - 2 scrolls of identify h - a scroll of revelation {unknown} Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting - Level 1.1 Conjurations - Level 3.6 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 b - Stone Arrow Conj/Erth 22% 3d8 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Apportation Tloc 6% N/A 16% 1 Grave Claw Necr 6% 2d7 24% 2 Jinxbite Hex 6% N/A 24% 2 Lesser Beckoning Tloc 6% N/A 24% 2 Inner Flame Hex/Fire 3% N/A 43% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 43% 3 Teleport Other Tloc 3% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 9% N/A 58% 4 Animate Dead Necr 3% N/A 85% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 91% 5 Irradiate Conj/Alch 2% 3d12 98% 5 Alistair's Intoxication Alch 2% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You swap places. Terence looks irritated. Terence hits your hobgoblin with a +0 mace. Your hobgoblin dies! Your hobgoblin's corpse dissolves into shadows! Your adder bites Terence but does no damage. Your hobgoblin hits Terence. You see here a quokka skeleton. Your adder bites Terence but does no damage. Terence misses your adder. Your hobgoblin barely misses Terence. Your adder barely misses Terence. Terence hits your hobgoblin with a +0 mace! Your hobgoblin dies! Your hobgoblin's corpse dissolves into shadows! Your adder bites Terence. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, ally target, 87% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Your adder closely misses Terence. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, ally target, 87% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Your adder closely misses Terence. Terence barely misses you. Your adder bites Terence but does no damage. You see here a +0 short sword. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, ally target, 87% to hit) The blast of sand hits Terence. Terence is severely wounded. Your adder bites Terence but does no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your adder bites Terence. Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." ...$...##....#####.# >................... ..............###.## . ........#......##.# .. #.....#.#.......#.##..) ...####.#.............. .. #.....÷S.....[... . #..####@..)...... ##.# #@......#. ### #<......... #.÷......## #.......... #....>..#.. ######### # You could see Terence (ally target) and a friendly adder (summoned). Vanquished Creatures An orc (D:3) 3 ball pythons 6 bats 3 endoplasms 5 giant cockroaches 3 goblins 8 hobgoblins 5 kobolds 3 quokkas A frilled lizard (D:2) 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | korrot the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 760 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1071 | D:2 | Noticed Sigmund 1473 | D:3 | Learned a level 3 spell: Stone Arrow 1512 | D:3 | Noticed Terence 1546 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_cross, minmay_misc_feat_tiny D:2: layout_basic, nicolae_ecumenical_lake_church, uniq_sigmund D:3: layout_rooms, minmay_randomly_rotated_circles, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 1.1 Earth Magic | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 41 Cast: Sandblast || 52 Use: Scroll || 2 Potion || 1 Armour: Robe || 42 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1572 | 1552 | 20 | 294 | 777 | 3 | 524.0 | Dungeon | 1572 | 1552 | 20 | 294 | 777 | 3 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 361 daAuts D:3: 292 daAuts