Dungeon Crawl Stone Soup version 0.30-a0-1123-gabc949cf19 (webtiles) character file. Game seed: 15586845569837193073 79 kougar the Conjurer (level 4, -3/25 HPs) Began as a Deep Elf Conjurer on Apr 22, 2023. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:06:28 (2142 turns). kougar the Conjurer (Deep Elf Conjurer) Turns: 2142, Time: 00:06:29 Health: -3/25 AC: 4 Str: 4 XL: 4 Next: 17% Magic: 1/12 EV: 12 Int: 25 God: Gold: 108 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . n - +1 Delatra's gloves {ID++} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Missiles f - 6 boomerangs Armour a - a +0 robe (worn) m - the +1 helmet of Patience {Harm rF+ rC-} (You found it on level 2 of the Dungeon) rF: It protects you from fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. n - the +1 Delatra's gloves (worn) {ID++} (You found it on level 2 of the Dungeon) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. r - an orb of light Scrolls c - 2 scrolls of teleportation {unknown} d - 4 scrolls of identify j - a scroll of amnesia {unknown} l - a scroll of silence {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of cancellation g - a potion of mutation {unknown} h - a potion of flight {unknown} k - 2 potions of haste {unknown} o - a potion of brilliance {unknown} q - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. The searing ray misses the orc priest. An orc comes into view. It is wielding a +0 mace. The orc priest invokes the aid of Beogh against you. Beogh smites you! The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc priest misses you. You climb upwards. There is a stone staircase leading down here. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. You barely miss the orc priest. The orc priest is almost dead. The orc priest closely misses you. You closely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. You barely resist. You barely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ######### #.......# ### #.......#### ##.###.###....... ##o..##.##..#.#### ##@.........##.# # #........#####.# # #.##.##........# # #.##.##........# # #.##....######## # #.#####.# ######## #.....^.# #.....## #######.####....... #.....##.....## You could see an orc priest. Vanquished Creatures An orc wizard (D:2) A dart slug (D:1) 4 orcs 4 ball pythons 4 bats 5 endoplasms 2 giant cockroaches 4 goblins (D:1) 4 hobgoblins 7 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kougar the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 221 | D:1 | Learned a level 2 spell: Searing Ray 777 | D:1 | Reached skill level 1 in Fighting 912 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/10 1312 | D:2 | Identified the +1 helmet of Patience {Harm rF+ rC-} 1348 | D:2 | Found a faded altar of an unknown god. 1452 | D:2 | Reached skill level 5 in Conjurations 1452 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/12 1533 | D:2 | Found the +1 Delatra's gloves {ID++} 1615 | D:2 | Found a bloodstained altar of Trog. 2142 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, roderic_lattice_a, feat_on_display D:2: layout_loops_cross, hellmonk_ecumenical_altar_slurped_away, basic_altar, pf_guarded_unrand_delatra D:3: layout_loops_cross, kiku_gazebo_garden_becter Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 4 || 4 Cast: Magic Dart | 69 | 16 || 85 Searing Ray | | 2 || 2 Use: Scroll | 1 | || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2141 | 2129 | 12 | 88 | 1808 | 3 | 713.7 | Dungeon | 2141 | 2129 | 12 | 88 | 1808 | 3 | 713.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 909 daAuts D:3: 19 daAuts