Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 1715090679126056071 41 krigyl the Conjurer (level 3, -8/24 HPs) Began as a Barachi Conjurer on Feb 13, 2022. Mangled by Sigmund (13 damage) ... on level 2 of the Dungeon on Feb 20, 2022. The game lasted 00:03:36 (1667 turns). krigyl the Conjurer (Barachi Conjurer) Turns: 1667, Time: 00:03:38 Health: -8/24 AC: 1 Str: 8 XL: 3 Next: 52% Magic: 0/6 EV: 12 Int: 20 God: Gold: 41 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS, deformed body, frail 1, electricity resistance a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. You spent 14 gold pieces at shops. Inventory: Hand Weapons d - a +0 short sword e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions c - a potion of lignification Skills: * Level 1.9 Fighting + Level 2.6 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Gell's Gravitas Tloc 2% N/A 41% 3 Lesser Beckoning Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Shops: D:1 = D:2 * Annotations: D:1 exclusion: downstairs D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Armour fits poorly on your strangely shaped body. You are frail. (-10% HP) You are resistant to electric shocks. (rElec) Message History You feel less confused. Sigmund casts a spell at you. The puff of flame hits you but does no damage. You aren't carrying any scrolls. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! The searing ray misses Sigmund. Without enough magic to sustain it, your searing ray dissipates. Sigmund hits you but does no damage. Sigmund hits you but does no damage. Your transformation is almost over. Sigmund giggles. "Time to reap what you sow." Sigmund hits you but does no damage. Sigmund points at you and mumbles some strange words. The magic dart hits you but does no damage. Sigmund barely misses you. Sigmund hits you but does no damage. Sigmund hits you but does no damage. You feel less wooden. Your +0 robe unmelds from your body. Sigmund flickers, as though insubstantial. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Sigmund barely misses you. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... #.#... ..#.#.#.#.# .#, #.#.$. ..#.#.#.#....# , * * #.#..#*##.#.#.#...#.# #.#[.. .#.#.#.#.#†.. * #.##.# .#.#.#.#.#.# #.##.##.#.........#.# * #.##....#.†.........# #......##.....(@######### #.)............@......... , ###.....##.......######### ........##.......# ........##.....$.# ........##.......# ........##.......# ....>...########## ........# ........# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 2 giant cockroaches 2 goblins (D:1) 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards 5 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krigyl the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Reached skill level 1 in Fighting 395 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 1000 | D:2 | Found Enlimask's General Store. 1004 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1056 | D:2 | Bought a potion of degeneration for 14 gold pieces 1095 | D:1 | Learned a level 2 spell: Searing Ray 1198 | D:2 | Upgraded the game from 0.28.0 to 0.28.0-1-gb440e238dd 1230 | D:2 | Found an ornate altar of the Wu Jian Council. 1615 | D:2 | Noticed Sigmund 1625 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1625 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1626 | D:2 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 1626 | D:2 | Lost mutation: You passively map a small area around you. | [potion of mutation] 1626 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1626 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1626 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1667 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, serial_shops, nicolae_square_shop, minmay_tetromino_t4 D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, basic_altar, grunt_decor_mini_mirrors, uniq_sigmund, uniq_natasha Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | | 2.6 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 14 Throw: Dart || 4 Cast: Magic Dart || 61 Searing Ray || 1 Use: Potion || 4 Armor: Robe || 4 Skin || 19 Dodge: Dodged || 18