Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 2834957962428349004 24 kronker the Sneak (level 2, -6/17 HPs) Began as a Poltergeist Enchanter on Mar 1, 2025. Mangled by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1059 turns). kronker the Sneak (Poltergeist Enchanter) Turns: 1059, Time: 00:04:10 Health: -6/17 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 3/5 EV: 11 Int: 17 God: Gold: 45 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, invisible, trickster (+1 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of enchant armour {unknown} Potions c - a potion of invisibility Skills: + Level 1.5 Short Blades + Level 2.4 Dodging + Level 5.6 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +3 ring mail of fire resistance (chance to affect: 51%) Terence looks drowsy... You feel bolstered by spreading misfortune. A rat comes into view. The helpless Terence fails to defend himself. You impale Terence!! Terence is almost dead. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You completely miss Terence. Terence is almost dead. Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. The rat barely misses you. Terence hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. The rat barely misses you. You completely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The rat closely misses you. You fade into invisibility! The rat misses you. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# ######## #.# #.# ##.# # .######..# .. .........##.# #######.....# ##......# #.@.###..# #r@.# #... #..## #.# #... .# ..## #.# .. ... You could see Terence (unable to see you) and a rat (unable to see you). Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 2 hobgoblins 2 kobolds (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kronker the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 229 | D:1 | Reached skill level 5 in Stealth 264 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 267 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 987 | D:2 | Identified the +0 trident of Meliss {heavy, rC++} 1042 | D:2 | Noticed Terence 1059 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 5 | 5.6 Short Blades | | 1.5 Dodging | | 2.4 Spellcasting | | 2.0 Hexes | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 32 Cast: Ensorcelled Hiber || 5 Use: Potion || 1 Stab: Sleeping || 11 Armour: Skin || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1057 | 1038 | 19 | 0 | 920 | 2 | 528.5 | Dungeon | 1057 | 1038 | 19 | 0 | 920 | 2 | 528.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 961 daAuts D:2: 95 daAuts