Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. kudzoo the Covert (Felid Conjurer) Turns: 10079, Time: 02:04:10 Health: 42/42 AC: 2 Str: 7 XL: 10 Next: 1% Magic: 23/31 EV: 19 Int: 23 God: Vehumet [**....] Gold: 669 SH: 0 Dex: 16 Spells: 17/24 levels left Lives: 2 Deaths: 1 rFire x . . SeeInvis + - Unarmed rCold + . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr + Rampage . (gloves unavailable) Will ++... (boots unavailable) Stlth ++++...... q - amulet of regeneration HPRegen 0.94/turn d - ring of Acarph {Ice Will+ MP+9 Str+4} MPRegen 0.22/turn l - ring of resist corrosion @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion You are on level 10 of the Dungeon. You worship Vehumet. Vehumet is pleased with you. You have visited 2 branches of the dungeon, and seen 11 of its levels. You have collected 669 gold pieces. Inventory: Hand Weapons o - a +2 short sword p - a +3 halberd r - a +4 dagger of freezing s - a +3 mace of freezing w - a +2 vampiric falchion Missiles j - 6 boomerangs of dispersal Armour t - a +0 crystal plate armour Jewellery d - the ring of Acarph (left paw) {Ice Will+ MP+9 Str+4} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It increases your willpower. g - a ring of positive energy l - a ring of resist corrosion (right paw) q - an amulet of regeneration (around neck) Wands k - a wand of mindburst (14) n - a wand of iceblast (13) u - a wand of acid (4) x - a wand of paralysis (2) Scrolls b - 4 scrolls of teleportation c - 2 scrolls labelled NODIFI DEMI e - a scroll labelled YLEGYSTR UKLO f - 2 scrolls of fog h - a scroll labelled HOCLOE REYNUAKU v - a scroll labelled FIAZXI QUDGH Potions a - 4 potions of curing i - a potion of heal wounds m - a potion of ambrosia Skills: + Level 4.0 Fighting * Level 5.2 Dodging * Level 8.2 Stealth + Level 3.0 Unarmed Combat * Level 7.5 Spellcasting * Level 7.8 Conjurations * Level 5.0 Hexes * Level 1.6 Translocations * Level 1.4 Ice Magic You have 17 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Dazzling Flash Conj/Hex 76% N/A 1% 3 d - Freeze Ice 92% 1d10 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% N/A 2% 2 Fulminant Prism Conj/Hex 19% 3d11 4% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 11% 4 Sticky Flame Conj/Fire 26% 2d5 14% 4 Dispel Undead Necr 8% 3d8 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 = Annotations: D:5 Sigmund D:6 Dowan D:7 exclusion: upstairs D:10 exclusion: 2 doors Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is severely wounded. You finish channelling your searing ray. The yak gores you! There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (severely wounded, 100% to hit) The magic dart hits the yak. The yak is severely wounded. The yak snorts and paws the ground. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 89% to hit) The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. (Press . to maintain the ray.) You have reached level 10! You feel agile. Extra life! There is an open door here. There is an open door, spattered with blood here. You see here a yak corpse. Found 19 stones. You open the door. There is an open door here. Press: ? - help, v - describe, . - travel A closed door. Placed new exclusion. Reduced exclusion size to a single square. ##### ######### #...# ......... #...# ......... #...# .(....... ######.#'######....... #....@.#......######.. #......#.............. #......#...........### #......#...........#.. #......#......######.. ##+############....#.. #.. #....#.........#.. #...#....#.........#.. +.K.+....'.........#.. There are no monsters in sight! Vanquished Creatures An unseen horror (D:10) 10 yaks (D:10) 2 steam dragons (D:8) 2 orc warriors 2 black bears 2 ice beasts 2 ogres (D:7) 3 bullfrogs A wyvern zombie (D:8) A scorpion (D:6) 2 wyvern skeletons (D:7) 6 wights An electric eel (D:6) A howler monkey (D:10) A centaur zombie (D:7) A bullfrog zombie (D:6) 2 orc priests 2 hounds (D:6) A gnoll shaman (D:9) 2 iguanas (D:6) 4 orc wizards A killer bee zombie (D:7) A howler monkey zombie (D:10) 3 gnolls (D:9) 7 adders A white imp (D:8) 2 worms A dart slug (D:1) 20 orcs 7 ball pythons 7 endoplasms 8 giant cockroaches 7 goblins 10 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) 9 bats 3 frilled lizards 2 kobolds A quokka skeleton (D:4) 9 rats 154 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kudzoo the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 328 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 940 | D:1 | Found a faded altar of an unknown god. 1001 | D:1 | Reached XP level 3. HP: 15/15 MP: 5/7 1277 | D:1 | Reached skill level 3 in Stealth 1406 | D:2 | Identified the ring of Acarph {Ice Will+ MP+9 Str+4} 1482 | D:2 | Reached skill level 1 in Unarmed Combat 1540 | D:2 | Reached skill level 1 in Fighting 1594 | D:2 | Reached XP level 4. HP: 16/19 MP: 8/8 1598 | D:2 | Learned a level 2 spell: Searing Ray 1939 | D:2 | Identified the +4 ring mail of Pathos {*Corrode rElec Int+2 | SInv} 2898 | D:4 | Reached XP level 5. HP: 22/22 MP: 10/10 3081 | D:4 | Found a glowing golden altar of the Shining One. 3175 | D:4 | Killed from afar by an orc wizard 3176 | D:4 | Reached XP level 4. HP: -4/19 MP: 12/18 3372 | D:5 | Entered Level 5 of the Dungeon 3679 | D:5 | Reached skill level 4 in Stealth 4211 | D:5 | Reached XP level 5. HP: 16/22 MP: 4/10 4276 | D:5 | Found a staircase to the Ecumenical Temple. 4352 | D:5 | Noticed a black bear 4442 | D:5 | Killed a black bear 4486 | Temple | Entered the Ecumenical Temple 4730 | Temple | Became a worshipper of Vehumet 5100 | D:5 | Found Yxuvy's Jewellery Shoppe. 5112 | D:5 | Noticed Sigmund 5137 | D:6 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 5137 | D:6 | Reached XP level 6. HP: 16/26 MP: 12/12 5336 | D:6 | Reached skill level 5 in Stealth 5471 | D:6 | Noticed Dowan 5766 | D:6 | Reached skill level 5 in Conjurations 5771 | D:6 | Noticed a sky beast 5856 | D:7 | Reached skill level 1 in Hexes 5856 | D:7 | Reached XP level 7. HP: 30/30 MP: 13/13 5926 | D:7 | Reached skill level 6 in Stealth 6737 | D:7 | Reached XP level 8. HP: 33/34 MP: 14/15 6956 | D:7 | Learned a level 3 spell: Dazzling Flash 6974 | D:7 | Reached * piety under Vehumet 6974 | D:7 | Offered knowledge of Shock by Vehumet. 7133 | D:7 | Reached skill level 5 in Spellcasting 7654 | D:8 | Reached skill level 7 in Stealth 8461 | D:9 | Reached XP level 9. HP: 39/39 MP: 17/18 9037 | D:10 | Entered Level 10 of the Dungeon 9039 | D:10 | Noticed a kobold demonologist 9325 | D:10 | Reached ** piety under Vehumet 9325 | D:10 | Offered knowledge of Freeze by Vehumet. 9328 | D:10 | Learned a level 1 spell: Freeze 9732 | D:10 | Noticed an unseen horror 9770 | D:10 | Reached skill level 5 in Dodging 9770 | D:10 | Reached skill level 8 in Stealth 9770 | D:10 | Reached skill level 1 in Ice Magic 9915 | D:10 | Killed an unseen horror 9916 | D:10 | Reached skill level 1 in Translocations 9986 | D:10 | Reached skill level 5 in Hexes 10006 | D:10 | Reached XP level 10. HP: 42/42 MP: 10/22 Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 7 | 7.8 Stealth | 3 4 5 6 7 8 | 8.2 Unarmed Combat | 1 2 3 | 3.0 Fighting | 1 2 3 4 | 4.0 Dodging | 3 4 5 | 5.2 Spellcasting | 3 4 5 7 | 7.5 Hexes | 1 2 3 5 | 5.0 Ice Magic | 1 | 1.4 Translocations | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 20 | 21 | | || 41 Bite | 1 | 1 | | || 2 Cast: Magic Dart | 61 | 86 | 125 | || 272 Searing Ray | | 18 | 73 | || 91 Dazzling Flash | | | 5 | || 5 Use: Scroll | | 4 | 2 | || 6 Stab: Sleeping | 5 | 9 | | || 14 Armor: Skin | 5 | 2 | 2 | || 9 Dodge: Dodged | 26 | 25 | 62 | || 113