Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 1696912996004675118 1 kuroshi the Magician (level 1, 5/15 HPs) Began as a Djinni Enchanter on Apr 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (82 turns). kuroshi the Magician (Djinni Enchanter) Turns: 82, Time: 00:01:23 Health: 5/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of butterflies {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.8 Short Blades + Level 2.1 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 b - Confusing Touch Hex 9% N/A 22% 3 c - Tukima's Dance Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. There is an open door here. Cast which spell? (? or * to list) Okay, then. An endoplasm comes into view. The endoplasm quivers. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. Hit: a) +1 dagger Press: ? - help, Dir - move target You swing at nothing. You hit the endoplasm. The endoplasm is lightly wounded. Hit: a) +1 dagger Press: ? - help, Dir - move target, f - endoplasm Aim: an endoplasm (lightly wounded, about 13% to evade your +1 dagger) You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Hit: a) +1 dagger Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (almost dead, about 13% to evade your +1 dagger) You hit the endoplasm. You kill the endoplasm! Hit: a) +1 dagger Press: ? - help, Dir - move target You swing at nothing. Hit: a) +1 dagger Press: ? - help, Dir - move target, f - you You swing at nothing. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# +###.⌠...⌠.# #######.# ##.####.....## #.......#####...# ###'### #.#####.......#.# #..# #.# ###.#####...## #.## ##.###.....##.....# #.# #...##.###.###...####.##### #......# #.# ##............ #...##.###@# #.########### ######.....# #.# ####### #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuroshi the Djinni Enchanter began the quest for the Orb. 0 | D:1 | kuroshi set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 82 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, chequers_serial_rivers_micro_d, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Dagger || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 19 | 62 | 0 | 0 | 1 | 81.0 | Dungeon | 81 | 19 | 62 | 0 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts