Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 6506221270454046556 177 kuroshi the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Apr 23, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:09:06 (964 turns). kuroshi the Magician (Djinni Conjurer) Turns: 964, Time: 00:09:06 Health: 0/35 AC: 3 Str: 6 XL: 5 Next: 88% Gold: 56 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: guardian spirit, infuse magic (-1 HP) @: mighty, brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 long sword i - a +0 dagger of electrocution Armour a - a +1 robe (worn) c - a +0 pair of boots e - a +0 helmet Jewellery h - an amulet of guardian spirit (around neck) Scrolls g - a scroll of poison Potions j - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 5.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 80% N/A 3% 3 d - Fulminant Prism Conj/Hex 20% 3d12 13% 4 e - Iskenderun's Mystic Conj/Tloc 40% 2d9 13% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Momentum Strike Conj/Tloc 80% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The howler monkey hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (77% to hit) The searing ray hits the howler monkey. The howler monkey is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The howler monkey barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the orc wizard. You kill the orc wizard! The mystic blast hits the howler monkey! The howler monkey is heavily wounded. The howler monkey is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. It was a potion of brilliance. You feel clever all of a sudden. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (heavily wounded, 78% to hit) You feel a surge of power! The searing ray hits the howler monkey! You kill the howler monkey! The searing ray hits something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #(.... #####..⌠... #.........> #......⌠. #....'. . ######...)##..⌠. ...!.......))... ########†######.# #.......@..# ...........# ...........# ...........# ...........###### ...........(..... ...........###### .............# .#..........### There were no monsters in sight! Vanquished Creatures A howler monkey (D:3) An orc priest (D:3) Jessica (D:3) An orc wizard (D:3) 3 adders (D:2) 2 orcs (D:3) 4 bats (D:2) 2 endoplasms A giant cockroach (D:2) 3 hobgoblins A quokka (D:2) 2 frilled lizards 6 goblins 4 kobolds A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuroshi the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kuroshi set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 286 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 453 | D:2 | Reached XP level 3. HP: 12/25 MP: 0/0 453 | D:2 | Learned a level 1 spell: Shock 459 | D:2 | Reached skill level 4 in Spellcasting 635 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 873 | D:3 | Noticed Jessica 878 | D:3 | Killed Jessica 950 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 950 | D:3 | Learned a level 2 spell: Momentum Strike 963 | D:3 | Reached skill level 5 in Spellcasting 964 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_loops_ring, corexii_item_surrounded_by_moat, uniq_terence D:3: layout_basic, grunt_ministairs_9, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Dodging | | 2.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 47 | 13 || 60 Shock | 3 | 2 || 5 Searing Ray | | 5 || 5 Iskenderun's Myst | | 1 || 1 Dazzling Flash | | 1 || 1 Use: Scroll | 4 | 1 || 5 Potion | | 2 || 2 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 165 | 798 | 0 | 0 | 3 | 321.0 | Dungeon | 963 | 165 | 798 | 0 | 0 | 3 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts D:2: 408 daAuts D:3: 128 daAuts