Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 10234007277007841397 3 kuroshi the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Apr 23, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (53 turns). kuroshi the Magician (Djinni Conjurer) Turns: 53, Time: 00:00:43 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 55% Gold: 9 EV: 9 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. A rat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The ball python completely misses you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) The magic dart hits the ball python. You kill the ball python! * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. You die... ### # #.. ##### #.##.## #...##? ....#### #..... #..# .. #...# #..# #. . #...# #..###. ....####...#######...... .....K)@................ ......##S...#........... .......[....#.#†....###. ..r....###..#.#.###.# #. ....... #....#.. ..# .. ...... ##.#...##### ## . ..K. #.#.... ... #.###.# #.. You could see a ball python, a kobold and a rat. Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuroshi the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kuroshi set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Punch || 1 Cast: Magic Dart || 10 Use: Scroll || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 22 | 31 | 0 | 0 | 1 | 53.0 | Dungeon | 53 | 22 | 31 | 0 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts