Dungeon Crawl Stone Soup version 0.30-a0-451-ge042605de7 (webtiles) character file. Game seed: 15752309189398218407 3 kurumiz the Conjurer (level 1, -2/12 HPs) Began as a Tengu Reaver on Dec 12, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (97 turns). kurumiz the Conjurer (Tengu Reaver) Turns: 97, Time: 00:00:24 Health: -2/12 AC: 3 Str: 12 XL: 1 Next: 50% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of wizardry Potions d - a potion of attraction {unknown} Skills: + Level 2.0 Fighting + Level 3.3 Long Blades + Level 2.2 Dodging + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 21% 2 Hailstorm Conj/Ice 6% 3d4 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The jackal bites you. The jackal barely misses you. You closely miss the jackal. Your kick misses the jackal. The jackal is heavily wounded. The jackal bites you. A ball python comes into view. The ball python hisses angrily. You hit the jackal but do no damage. Your kick misses the jackal. You peck the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. A frilled lizard comes into view. You slash the jackal! You kill the jackal! A goblin comes into view. It is wielding a +0 dagger. You closely miss the jackal. You claw the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your peck misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. Your punch misses the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. You claw the jackal. Your peck misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #. .#.. ...l #hg#### ...... #Kh@.##....... #### #####..#....... ...# #.............. ...##########............. .......................... ..................†...### #......................# #......)..........#....## #############.....#.....### You could see 2 jackals, a hobgoblin, a kobold and a frilled lizard. Vanquished Creatures A goblin (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kurumiz the Tengu Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 97 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, serial_curves, eino_curves_03, eino_curves_03, serial_shops, nicolae_shop_bloodbath_and_beyond Action || total -------------------------++------- Melee: Falchion || 15 Kick || 4 Peck || 1 Armor: Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 71 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 71 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts