Dungeon Crawl Stone Soup version 0.30-a0-451-ge042605de7 (webtiles) character file. Game seed: 11768421710117468083 2 kurumiz the Caller (level 1, -3/10 HPs) Began as a Tengu Summoner on Dec 12, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (92 turns). kurumiz the Caller (Tengu Summoner) Turns: 92, Time: 00:00:23 Health: -3/10 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 4/4 EV: 12 Int: 15 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The rat bites you but does no damage. You closely miss the rat. Your kick misses the rat. The rat barely misses you. You hit the rat. You kill the rat! Your rat disappears in a puff of smoke! No target in view! Found a short sword. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. A quokka comes into view. 2 endoplasms come into view. Found 6 gold pieces. The endoplasm quivers. Your bat disappears in a puff of smoke! The helpless endoplasm fails to defend itself. You hit the endoplasm but do no damage. You peck the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. You claw the endoplasm. You kill the endoplasm! You miss the quokka. The quokka barely misses you. You barely miss the quokka. Your kick misses the quokka. The quokka bites you. Ouch! That really hurt! The quokka barely misses you. The endoplasm hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the quokka. You claw the quokka. The quokka is heavily wounded. The quokka closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. You claw the quokka. You kill the quokka! The endoplasm freezes you. You are frozen. You die... ##.######## ##.........# ..........# #.........# #.........# #.........# #.†.......# #.@J...$..# ####.###### #..# #######.########### ..................### ####.####.####.#....# #. #...##...###.) # #.⌠.##.⌠.# ##. #...##...####. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kurumiz the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 92 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic Action || total -------------------------++------- Melee: Unarmed || 9 Kick || 3 Peck || 1 Cast: Summon Small Mamm || 2 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 89 | 3 | 0 | 69 | 1 | 92.0 | Dungeon | 92 | 89 | 3 | 0 | 69 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts