Dungeon Sprint DCSS version 0.28-a0-119-ga52ba8600a (webtiles) character file. Game seed: 9491823910285880355 23 lagrange the Skirmisher (level 2, -5/27 HPs) Began as a Demonspawn Abyssal Knight on Aug 13, 2021. Was a Follower of Lugonu. Slain by an ogre (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:44 (271 turns). lagrange the Skirmisher (Demonspawn Abyssal Knight) Turns: 271, Time: 00:00:44 Health: -5/27 AC: 5 Str: 12 XL: 2 Next: 72% Magic: 4/4 EV: 10 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by death 1 a: Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour g - a +0 ring mail (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 5.1 Fighting + Level 2.5 Long Blades + Level 2.6 Armour + Level 1.1 Dodging + Level 3.3 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. Okay, then. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre completely misses you. You riposte. You closely miss the ogre. There is an open door here. You hit the ogre. The ogre is lightly wounded. The ogre completely misses you. You riposte. You barely miss the ogre. The ogre is lightly wounded. You slash the ogre! The ogre is moderately wounded. The ogre closely misses you. You riposte. You closely miss the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lagrange the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 2 | D | Noticed Ijyb 16 | D | Killed Ijyb 17 | D | Reached skill level 5 in Fighting 17 | D | Reached skill level 1 in Dodging 17 | D | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 17 | D | Reached XP level 2. HP: 5/27 MP: 2/4 265 | D | Noticed an ogre 271 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.1 Long Blades | 2 | 2.5 Armour | 2 | 2.6 Dodging | 1 | 1.1 Invocations | 3 | 3.3 Action || total -------------------------++------- Melee: Falchion || 17 Use: Potion || 1 Armor: Leather armour || 2 Dodge: Dodged || 9 Rpst.: Falchion || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 287 | 287 | 0 | 244 | 0 | 1 | 287.0 | Dungeon | 287 | 287 | 0 | 244 | 0 | 1 | 287.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 287 daAuts