Dungeon Sprint DCSS version 0.28-a0-119-ga52ba8600a (webtiles) character file. Game seed: 12692340728235186815 0 lagrange the Chiller (level 1, 0/19 HPs) Began as a Merfolk Ice Elementalist on Aug 13, 2021. Slain by Ijyb (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (8 turns). lagrange the Chiller (Merfolk Ice Elementalist) Turns: 8, Time: 00:00:28 Health: 0/19 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Ijyb the Twisted Goblin comes into view. She is wielding a +2 spectral club, wearing a +2 ring mail of willpower and carrying a wand of digging (4). Ijyb shouts! There is an open door here. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +2 spectral club, wearing a +2 ring mail of willpower and carrying a wand of digging (4) You freeze Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 spectral club, wearing a +2 ring mail of willpower and carrying a wand of digging (4) (lightly wounded) You freeze Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +2 spectral club. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 spectral club, wearing a +2 ring mail of willpower and carrying a wand of digging (4) (moderately wounded) You freeze Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +2 spectral club. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a +2 spectral club. * * * LOW HITPOINT WARNING * * * You punch Ijyb! Ijyb is almost dead. Ijyb hits you with a +2 spectral club. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lagrange the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 8 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 3 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts