Dungeon Sprint DCSS version 0.28-a0-119-ga52ba8600a (webtiles) character file. Game seed: 9826838925051601750 26 lagrange the Poker (level 3, -18/31 HPs) Began as a Merfolk Fighter on Aug 13, 2021. Demolished by an ogre (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (31 turns). lagrange the Poker (Merfolk Fighter) Turns: 31, Time: 00:00:27 Health: -18/31 AC: 6 Str: 17 XL: 3 Next: 8% Magic: 3/3 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) k - a +3 dagger of venom Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.6 Fighting + Level 4.9 Polearms + Level 3.0 Armour + Level 4.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill Ijyb! Your Fighting skill increases to level 4! Your Polearms skill increases to level 4! Your Armour skill increases to level 3! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You cannot move. You start resting. You feel less wooden. Your +0 scale mail unmelds from your body. Things that are here: a +3 dagger of venom; a +0 scale mail k - a +3 dagger of venom As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You reach to attack! You hit the ogre. The ogre is lightly wounded. You puncture the ogre! The ogre is heavily wounded. The ogre barely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You hit the ogre but do no damage. The ogre is heavily wounded. The ogre barely misses you. You closely miss the ogre. The ogre is heavily wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lagrange the Merfolk Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 18 | D | Killed Ijyb 19 | D | Reached XP level 2. HP: 26/26 MP: 2/2 19 | D | Reached XP level 3. HP: 31/31 MP: 3/3 25 | D | Noticed an ogre 31 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Polearms | 4 | 4.9 Armour | 3 | 3.0 Shields | 4 | 4.3 Action || total -------------------------++------- Melee: Trident || 21 Armor: Skin || 6 Dodge: Dodged || 2 Block: Kite shield || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 2 | 0 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 2 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts