Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 5671178936978162394 403 lake5 the Conjurer (level 6, -1/34 HPs) Began as a Deep Elf Conjurer on Feb 6, 2022. Slain by a kobold brigand (8 damage) ... on level 4 of the Dungeon. The game lasted 00:11:20 (4850 turns). lake5 the Conjurer (Deep Elf Conjurer) Turns: 4850, Time: 00:11:21 Health: -1/34 AC: 3 Str: 4 XL: 6 Next: 55% Magic: 13/15 EV: 13 Int: 25 God: Gold: 118 SH: 0 Dex: 13 Spells: 0/14 levels left rFire . . . SeeInvis . p - +2 hand axe (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . l - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ q - amulet of magic regeneration HPRegen 0.11/turn (no ring) MPRegen 0.54/turn (no ring) @: lethally poisoned (-1 -> -2), slowed, very slow A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons c - a +0 short sword n - a +2 great sword of holy wrath p - a +2 hand axe of draining (weapon) v - the +10 mace "Dodaz" {vamp, rN+ rCorr Int-2} (You found it on level 4 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (-2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Missiles j - a throwing net t - 126 stones Armour a - a +0 robe (worn) f - a +0 buckler l - a +0 helmet (worn) Jewellery m - an amulet of regeneration q - an amulet of magic regeneration (around neck) s - a +6 ring of intelligence Scrolls e - 5 scrolls of identify {unknown} g - a scroll of amnesia {unknown} h - 3 scrolls of enchant weapon {unknown} k - a scroll of holy word {unknown} o - a scroll of brand weapon {unknown} r - a scroll of blinking {unknown} Potions b - 4 potions of curing {unknown} d - a potion of berserk rage {unknown} i - 3 potions of might {unknown} u - 2 potions of flight {unknown} Skills: + Level 1.4 Fighting + Level 3.3 Dodging + Level 3.7 Stealth * Level 4.9 Spellcasting * Level 6.6 Conjurations + Level 1.9 Hexes + Level 0.3 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 e - Stone Arrow Conj/Erth 46% 3d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 4% 3 Animate Armour Summ/Erth 14% N/A 58% 4 Blade Hands Tmut 3% N/A 93% 5 Iron Shot Conj/Erth 11% 9d3 97% 6 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 [ Message History Unknown command. Things that are here: a +0 dagger; a +0 robe; an orc corpse HP restored. You open the door. A kobold brigand comes into view. It is wielding a +0 whip and quivering curare-tipped darts. Found a ring mail. The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You feel very sick. You feel very sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts (lightly wounded, 76% to hit) The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) You feel sick. The searing ray hits the kobold brigand! The kobold brigand is severely wounded. You feel sick. The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand. The kobold brigand is severely wounded. You feel sick. The kobold brigand hits you but does no damage. The searing ray hits the kobold brigand. The kobold brigand is almost dead. You finish channelling your searing ray. You feel sick. The kobold brigand hits you with a +0 whip! You die... ####### #....#................ ..## ######...........###.# ...###... #................ ....#...[ #................ ....#.... #................ ....#.... #####................ ...###... #......###........... ..## #.. ###........#........... '#######'##....K@....#........... ............#........#........... ............#####....#........... ............##.......#......##### '#######[#####.......#......##### ..## ##...## #.......#........... ...###.....###.......#.....#..... ....#.......#####....#.....#..... †...#.......#####....#........... You could see a kobold brigand. Vanquished Creatures An ogre (D:3) 2 orc priests Natasha (thrice) (D:3) An orc wizard (D:4) 4 adders 2 adder skeletons A worm (D:2) 4 dart slugs 9 orcs 8 bats 8 endoplasms 3 giant cockroaches 7 goblins 10 hobgoblins 8 jackals (D:1) 5 kobolds 4 quokkas 8 ball pythons 4 frilled lizards 8 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lake5 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 107 | D:1 | Learned a level 2 spell: Searing Ray 188 | D:1 | Reached skill level 5 in Conjurations 569 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1718 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 2421 | D:3 | Learned a level 4 spell: Fulminant Prism 2487 | D:3 | Noticed Natasha 2490 | D:3 | Killed Natasha 2613 | D:3 | Noticed an ogre 2623 | D:3 | HP: 1/24 [ogre (23)] 2624 | D:3 | Killed an ogre 2625 | D:3 | Reached skill level 1 in Fighting 2625 | D:3 | Reached skill level 6 in Conjurations 2625 | D:3 | Reached skill level 1 in Hexes 2625 | D:3 | Reached XP level 5. HP: 2/29 MP: 3/13 3032 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3238 | D:3 | Noticed Natasha 3243 | D:3 | Killed Natasha 3244 | D:3 | Reached XP level 6. HP: 34/34 MP: 8/14 3744 | D:4 | Found Wysinot's Antique Armour Emporium. 4091 | D:4 | Learned a level 3 spell: Stone Arrow 4232 | D:3 | Noticed Natasha 4237 | D:3 | Killed Natasha 4737 | D:4 | Identified the +10 mace "Dodaz" {vamp, rN+ rCorr Int-2} 4850 | D:4 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_loops_cross D:3: layout_basic, uniq_natasha D:4: kennysheep_six_static_rooms, layout_basic, serial_shops, shop, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.6 Stealth | 3 | 3.7 Fighting | 1 | 1.4 Dodging | 3 | 3.3 Spellcasting | 4 | 4.9 Hexes | 1 | 1.9 Earth Magic | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 3 | || 3 Cast: Magic Dart | 80 | 130 || 210 Searing Ray | | 5 || 5 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 6 | 6 || 12